This is a game where you have to use your sense of rhythm to pass the levels with 85 different songs. You walk around on a little stage with your character. As the music plays, markers pop up on the stage that expand in sync with the music. You have to hit those markers at the right time. This will trigger an instrument or jingle of the music (and give you points). Each characters has special abilities - some of them for example can move the markers to get them closer (or out of reach of the opponents). All characters can use a pitch-bend to change the tone of a triggered jingle for extra fun. Apart from having several game modes, you can also play this game solo or with a friend, either cooperative or in a battle mode to see who's got a better sense of rhythm.
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The game itself is pretty unique, and I can imagine people not getting it like they can with simpler "hit the button when this object hits the other object" rhythm games. It looks like a version of Ouendan, except it plays like you're playing a rail shooter with a DualShock, moving the character to each of the "targets". One may be able to stumble through the easiest song in the game, but the tutorial is necessary. You can pick up the notes and overlap them with other notes, there's the whole "overlapping notes play each other" mechanic, and each character has different abilities that can make songs easier to play or even add a unique twist to the gameplay. I did have some fun with it.
The songlist consists of original music as well as remixes of classic Namco & Arika-developed game tracks, all produced by the Sampling Masters sound team.
Somewhat arrhythmic for a rhythm game, but very fun and unique nonetheless.