Lumina, a young Teslamancer, finds herself stranded after her airship crashes in Wyrmheim, a remote and treacherous land to the North. Embark on a dangerous adventure, exploring a gigantic, abandoned tower looming over a fjordside valley, on a quest to get Lumina home and back to her family. Use electromagnetic powers to survive the dangers of a wild and untamed land. Defend yourself against Viking raiders, face gruesome beasts inspired by Nordic mythology, and triumph against epic bosses! As your journey progresses, you’ll discover new skills and equipment needed to uncover the secrets of the land and delve into the dark past of Lumina’s ancestors. Teslagrad 2 is the follow-up to the hugely popular physics-based game where electromagnetic powers are at the heart of survival. With improved visuals, a bigger world, and new puzzle-solving tools, Teslagrad 2 delivers a fresh and immersive puzzle-platform experience!
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The improvements to the physics system and improved manoeuvrability of the player character leads to far more enjoyable navigation as you zip around the world akin to Sonic.
The game was riddled with bugs during my playthrough that hampered my time with it, however I still enjoyed the 2 hours it took to whip around this world.
A longer, more fleshed out Metroidvania that combines the zippy movement of this title with a scattering of the puzzles from the original would make for an excellent potential third entry in the series.