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Personal Ratings
1★
5★

Badges


Elite Gamer

Played 500+ games

Popular

Gained 15+ followers

Loved

Gained 100+ total review likes

GOTY '23

Participated in the 2023 Game of the Year Event

Gone Gold

Received 5+ likes on a review while featured on the front page

Shreked

Found the secret ogre page

Gamer

Played 250+ games

Liked

Gained 10+ total review likes

Noticed

Gained 3+ followers

2 Years of Service

Being part of the Backloggd community for 2 years

GOTY '22

Participated in the 2022 Game of the Year Event

On Schedule

Journaled games once a day for a week straight

N00b

Played 100+ games

Busy Day

Journaled 5+ games in a single day

Favorite Games

Disco Elysium: The Final Cut
Disco Elysium: The Final Cut
Hollow Knight
Hollow Knight
Outer Wilds
Outer Wilds
Metroid Prime
Metroid Prime
The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker

623

Total Games Played

058

Played in 2024

201

Games Backloggd


Recently Played See More

What the Golf?
What the Golf?

Apr 22

The Beginner's Guide
The Beginner's Guide

Apr 20

Botany Manor
Botany Manor

Apr 19

Patrick's Parabox
Patrick's Parabox

Apr 13

Mineko's Night Market
Mineko's Night Market

Apr 12

Recently Reviewed See More

Very well put together Metroidvania with exceptional quality of life features making it very smooth to play. Ubisoft have clearly taken inspiration from gems of the genre such as Hollow Knight and Ori (particuarly Will of the Wisps).

First impressions aren't great, with basic movement abilities, dull character work and a nothing-burger of a storyline. The title soon picks up speed though, with each new unlock offering interesting usage in both traversal and combat.

The map is large and full of optional platforming challenges and simple puzzles. Except for one late game area featuring a naval battle frozen in time, there is not much originality to the locations you'll be jumping around. The expected temples and forests give way to sewers and mountains respectively. Each area would have benefitted from a few more traversal or combat tweaks specific to the locale.

It is refreshing seeing AAA studios tackling a genre that has been predominantly served by the indie scene in recent years. I hope both Ubisoft, with Lost Crown, and Nintendo, with Metroid Dread, see enough success to greenlight sequels.

Neat concept that I expect will be iterated upon and improved by other indies over the next few years. The use of locational-audio is excellent, and some of the monster designs are inspired, but the lack of a clear purpose or flow to the game makes every session feel aimless and unstructured.

A nature documentary visual novel with beautiful art and music that evokes a keen sense of place, firmly submerging you in its aquatic alien world. Following a new-born whale over the course of it's childhood years, the narrative is both touching and informative. The world building here is excellent, offering just enough intricacies and tangential information without overwhelming or distracting from the core tale.

The entire run-time is about an hour, and crazily it's also free, so I would strongly recommend anyone gives it a try. One of the most engrossing pieces of video game world-building I've experienced, and certainly the most I've connected with a visual novel. I can't wait to see our whale calf mature into adulthood in Part 2.