The Lord of the Rings: The Fellowship of the Ring

The Lord of the Rings: The Fellowship of the Ring

released on Sep 26, 2002

The Lord of the Rings: The Fellowship of the Ring

released on Sep 26, 2002

J.R.R. Tolkien's Middle-earth is a land of beauty, magic, and darkness. In The Lord of the Rings: The Fellowship of the Ring, you follow Tolkien's narrative from the Shire to the halls of Moria, and finally to the banks of the River Anduin. Gameplay alternates between melee, archery, sorcery, and stealth as you control Frodo, Gandalf, and Aragorn. Join this band of heroes in their quest to destroy the One Ring, which contains all the power of the dark lord Sauron.


Also in series

The Lord of the Rings: The Return of the King
The Lord of the Rings: The Return of the King
The Hobbit
The Hobbit
The Lord of the Rings: The Two Towers
The Lord of the Rings: The Two Towers
Lord of the Rings Vol II: The Two Towers
Lord of the Rings Vol II: The Two Towers
War in Middle Earth
War in Middle Earth

Released on

Genres


More Info on IGDB


Reviews View More

Fun game that I borrowed at my local library over several times so I could finish it. The first part scared me off for a while when the ring wraiths arrived in the Shire. Had to mount up some courage to get past that, and the sneaking parts were very unforgiving. I remember the area around Weathertop being very beautiful. Liked plastering enemies with arrows. I was just happy with being able to play lotr, to some extent the quality of the game was irrelevant.

hahaha this game was so bad

Tom bombadil got done so dirty in this

What's wild is this game having nothing to do with the movie that came out a year prior to release. Tom Bombadil is in this, that's how you know it's a bad game.

While janky, unpolished and with mediocre production values, the game that spearheaded the resurgence of The Lord of the Rings in the gaming landscape after a decade of radio silence is not a bad effort, chiefly because it does its own thing and tries to stick closer to the books, instead of serving as a mindless movie tie-in. Tom Bombadil is in this, complete with Frodo and Sam wondering about who he is and what he meant by his claim of being odler than the trees and the stones; do you need to know more? Glorfindel is in this, as well as minor details like Frodo selling Bag End to the Sackvilles.

Released a mere week before the far more popular The Two Towers, Fellowship didn't stand a chance and is probably remembered as being worse than it really is because of this comparison.

Developer Surreal Software, who had made Drakan on PC and would go on to make its really good PS2 sequel as well as both outings of cult classic franchise The Suffering, crafted a melee system that can only be described as "acceptable", doing the bare minimum to toe the line between functional and annoying, without crossing over.

Depending on the level you control either Frodo, Aragorn or Gandalf, each with his own skills and attacks: Frodo is weak but can use the One Ring to become invisible for a brief time, Aragorn has an infinite bow and a kick move to topple enemies for a satisfying ground finisher and Gandalf can cast a variety of spells, ranging from offenive to healing to mind control.

Health comes at a premium, as healing items aren't overly abundant, so you'll be looking for ways to avoid taking damage. Hilariously, the best strategy is to hang back and let your invincible NPC allies deal with the enemies as you snipe from afar. There are frew things funnier than seeing a gaggle of hobbits make short work of a cave troll or two in such a way.

It's not much, but it's enough to be a passable game when you take the narrative element into account. If you are one of those hardcore LOTR book fans who were always annoyed by the liberties taken by the movies, this is as close an action game is likely to get to a faithful adaptation of Fellowship, and that has to be worth something.

Truly no one's favorite Lord of the Rings game.