The Talos Principle

The Talos Principle

released on Dec 11, 2014

The Talos Principle

released on Dec 11, 2014

The Talos Principle is a philosophical first-person puzzle game from Croteam, the creators of the legendary Serious Sam series, written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).


Also in series

The Talos Principle II
The Talos Principle II

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I love a pure puzzle game even though it often fluctuates widely from elation of solving a puzzle to the frustration of your own stupidity to not being able to solve one. The Talos Principle is definitely a good pure puzzler. There's a sense of progression since you unlock more puzzle components as you go. You start off with a disruptor for shields and you get beam, boxes, fans, platforms and an ability to make a copy of yourself as you go. Although there can be a sense of tedium to some of the longer puzzles especially if it involves the copy ability, the puzzles are very well designed. Playing through all the game and the optional puzzles, I did get a little tired of setting up beams even if the quality of the puzzles doesn't drop. There are some real tricky secret stars to collect which are very clever but I'll admit I didn't find most of these without a guide. There is an interesting premise to the setup although exploring it almost exclusively through written messages on a terminal isn't the most exciting way to engage with it. It's a cool game and hearing that the sequel develops on it further certainly has me intrigued.

One of the best puzzle games I've ever played.
The Riddles were exactly at the right amount of difficulty to get you into some sort of flow and just clear one level after another without realizing how much time had passed.
The philosophical aspect and theme gave those riddles a nice frame while the conversations with the computer actually took some thought-provoking turns.
Overall I had an amazing 10 hours with this and I am excited to see how the second game advances on that.

The Talos Principle is a first-person puzzle game much like the Portal games but at the same time not. The only thing the game has in common is two things: first person perspective and puzzle-solving.

The graphical design and gameplay of the game is great, it's the CroEngine which we all know and love from Serious Sam but here put in a different context which definitely works out. Sure, it's a bit clunky but I think that adds to it. You are a robot after all. The worlds look great too, although maybe somewhat repetetive and not too much variation in things. However the environment is not really the focus of the game so it can be excused.

The puzzles are everything from easy to frustratingly hard, but I don't think anything is unsolveable. As you progress in the game, you also unlock various new tools that helps you solve puzzles along the way through the different worlds. I think that's a nice touch and there is quite the variation among the puzzles, nothing feels the same.

The story... while there might not be much story that happens directly there is a backstory that you explore and get to know more about the further in the game you get. You also hear voices and talk with someone on the terminals, everything hidden in mysteries and for you to find out. Something to keep in mind is that there are multiple endings including some hidden easter eggs :)

I recommend this to all puzzle fans out there, especially if you want something similiar to Portal (but yet not!). It's a quite long game but since it's divided into various worlds and levels, it feels like you're making progress every time you play.

A world full of intrigue yet no interest.

The Talos Principle passa a sensação de uma experiência que não pode ser feita em outras mídias, que nem jogos como Outer Wilds e Obra Dinn, que caso fossem para outras mídias como o cinema perderiam sua essência quase que por completo. O forte de Talos Principle é sua história, e a profundidade com que aborda seus temas, com os puzzles sendo nem tão complicados, mas ainda sim decentes e bem legais, além do jogo conter uma ótima trilha sonora

One of the best and most rewarding 3D puzzle games out there, up there with the Portal series.
It also has a thought-provoking / philosophical narrative that's written with good taste.

There's not much to say about global aesthetics or sound design and I thought this would be a problem for me when I started the game. In the end it felt pretty homely this way as well as supported the Story factors of it.