Three Fourths Home

Three Fourths Home

released on Mar 20, 2015

Three Fourths Home

released on Mar 20, 2015

In her mid-20's, Kelly has been forced to move back to Nebraska. Back to that flat expanse, that seemingly endless sea of rustling cornstalks peppered by rusty silos and rustier towns. A typically intense Midwestern storm is approaching while Kelly is out; she needs to get home. Three Fourths Home is a visual short story in which you assume the role of Kelly during her drive through the storm. In the 20 miles between her grandparents' crumbling barn and her parents' home, she receives a phone call from her mother. While driving through a stylized representation of rural Nebraska, you must navigate an extended conversation between Kelly and her parents and younger brother. Three Fourths Home takes a look into a specific moment of these characters' lives and their relationships with one another. The narrative touches on a variety of issues affecting Kelly and her family, including disability, adulthood, and familial obligation.


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I enjoyed what was here fine enough. It is a low budget, or rather no budget type game that is more like a visual novel. It is also one of the shortest experiences I've had with a game. It is under an hour long and there really isn't anything to go back to once you're done.

So it's hard to really talk about something that is over as soon as you boot it up basically. I didn't dislike it though?

Wasn't a huge fan, game seemed a bit low effort exacerbated by a plot that just personally didn't land.

It's for a type of gamer and that type isn't me. i could see how some might enjoy but I don't love it

Young adult unfit for college, jobless parents reaching for the bottle, sibling/friend with mental illness, (super)natural force of destruction approaching, here's Night in the Woods: Black and White Edition.