Touhou Kaikidan: Mystic Square

Touhou Kaikidan: Mystic Square

released on Dec 30, 1998

Touhou Kaikidan: Mystic Square

released on Dec 30, 1998

Mystic Square allows the player to select from among four unique protagonists, each hailing from one of the 2 prior danmaku shooting games in the series. Series mainstays Reimu Hakurei and Marisa Kirisame are joined by former enemies Mima and Yuuka Kazami for a journey reaching to the depths of the Makai. Mystic Square also marks the first appearance of Alice Margatroid as an opponent, who later stages a comeback in Perfect Cherry Blossom. Although limited by the PC-98 hardware, Mystic Square is the most refined of the PC-98 Touhou titles, and features gameplay quite similar to Windows Touhou games. It employs a variant of Lotus Land Story's Dream Bonus system, rewarding the player for taking risks (i.e. collecting point items from the top of the field area). Its rank system, however, is more lenient than Lotus Land Story's.


Also in series

Touhou Eiyashou: Imperishable Night
Touhou Eiyashou: Imperishable Night
Touhou Youyoumu: Perfect Cherry Blossom
Touhou Youyoumu: Perfect Cherry Blossom
Touhou Koumakyou: The Embodiment of Scarlet Devil
Touhou Koumakyou: The Embodiment of Scarlet Devil
Touhou Gensoukyou: Lotus Land Story
Touhou Gensoukyou: Lotus Land Story
Touhou Yumejikuu: Phantasmagoria of Dim. Dream
Touhou Yumejikuu: Phantasmagoria of Dim. Dream

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Reviews View More

Finally some good fucking food. It's been fun seeing the growing pains of touhou but the fifth one is just actually a touhou game. No more enemies and bullets spawning on top of you, patterns are much more creative and fun, music's great, character design took a step up (although the art itself is still not very good), and everything's firing on all cylinders here. The extra stage is even actually difficult now, yay!

The last and hardest PC-98 Touhou game but still incredibly fun.

This is definitely the most definitive PC-98 Touhou game. It took everything great from the last Touhou game and improved tremendously. There are now 4 characters that you can play as and all of them are incredibly fun and addicting. The game features charming story, characters and dialogue just like in the 4th game, which I'm guessing will be the kind of plot future games are going to have. The game's music is pretty good, like always and, of course the gameplay - it's incredible.
One of the best things about this game's gameplay is its difficulty. At times it might feel like the game is unfair with the amount of bullets it's shooting at you. But with some trial and error you'll definitely be able to overcome any level this game throws at you. All you need is just a little practice and get serious...

And so, all PC-98 Touhou games are finally finished and it was definitely the best game that ZUN could finish the PC-98 series with. And now, it's time to start the games that most people are familiar with...

Definitely the most pleasant of the PC98 games. It's got a decent difficulty curve and not a lot of bullshit like previous outings. Still don't understand the random bullets appearing at the end of every stage, glad that never carried over to the Windows games
Shoutouts to Stage 4 having enemies that shoot bullets with the same color pallet as the background, very cool

Very good of this game for allowing you to get all the good endings while playing on easy mode

This one has a few too many points of frustration for me to consider wanting to 1CC it at any point, along with the fact that Mystic Square in general is the hardest of the PC-98 games by a decent margin even when ignoring its specific irritating qualities. Bullet visibility is particularly rough here, with more than a couple of instances of bullets blending into the background and forcing you to be a bit overly attentive to be able to even see some of them, and certain attack also feel really janky to deal with, particularly the big yellow lasers that folow you. Even so, the game is still neat, there are a lot of fun bullet patterns to dodge, the music just keeps getting better from game to game, and the pacing here is a bit smoother thanks to the stages in between bosses feeling more substantial overall. A bit too annoying in certain respects for it to be my favourite Touhou I've played so far, but it marks a fantastic end to the PC-98 games nonetheless.