Understand is an experimental puzzle game about guessing rules. In each level, you have to figure out the rules through trial and error, then draw a line satisfying all rules.
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I love the minimalist aesthetic that contrasts with the complexity of some of the later puzzles. the game is constantly forcing you to re-examine your understanding of solutions to previous puzzles in order to make inferences about the current rules of the new puzzle. It's hard to imagine the amount of foresight that goes into this level of puzzle design.
There's something I really like about games where you have to figure out the rules yourself with very little guidance other than some symbols and despite a few pitfalls (a couple of the puzzle themes fall a touch flat) Understand does an admirable job with its very minimalist pallette in this specific puzzle sub-genre.
Frustrating but very satisfying game to solve puzzles in. My slight gripe would be the game's tendency to lead to you towards one solution with the first few parts of a level which is secretly wrong for the rest, and I find it /suuuper/ hard to get out of mental cul-de-sacs like that. But all in all, remarkably solid puzzle game for how simple it is.