Hakuoro, a man who wakes up in a tiny backwoods village near the mountains with heavy injuries, no memory, and a mask he cannot remove. After being nursed back to health by Eruruw, the girl who found him lying at the point of death in the forest, he starts to view the village as his new home. But when an oppressive ruler threatens the peaceful life of Hakuoro and his newfound friends and family, they find themselves hurtled towards war, chaos, and a destiny far greater than any of them imagined.
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A game with gameplay, which is rare for Leaf/Aquaplus who only make visual novels.
It is questionable whether this first game and its sequels, including this one, have succeeded in reinstating its gameplay.
Aside from that, the story was very interesting.
The main story is interesting, of course, but I personally remember being very impressed by many of the little stories in between, which reminded me of Rakugo.
By the way, I've met the scenario writer of this game only once. ...He looked like a yakuza. lol
I remember thinking to myself, "Did this scary guy really write the scenario for Utawarerumono?"
It's an enjoyable game if you don't expect a high quality tactical game like Fire Emblem or Tactics Ogre.
It is questionable whether this first game and its sequels, including this one, have succeeded in reinstating its gameplay.
Aside from that, the story was very interesting.
The main story is interesting, of course, but I personally remember being very impressed by many of the little stories in between, which reminded me of Rakugo.
By the way, I've met the scenario writer of this game only once. ...He looked like a yakuza. lol
I remember thinking to myself, "Did this scary guy really write the scenario for Utawarerumono?"
It's an enjoyable game if you don't expect a high quality tactical game like Fire Emblem or Tactics Ogre.