We are definitely the baddies

We are definitely the baddies

released on May 19, 2022

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We are definitely the baddies

released on May 19, 2022

A minimalist city builder where only profits matter. Build factories and extract everything before you are forced to leave the planet.


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Very oddly... I kinda loved my time with this game, despite it being not very good. I think the base concept - freeform tower defense reliable on connected pipes - that I can get into.

But ah, 90% of the time nothing is attacking you, and when something is, it doesn't do damage, and it can be defeated in moments with a sentry.

And there are these ranges for each item, meaning you have to carefully plan where to build your pipelines around the obstacles on the stage and around YOUR OWN obstacles - that was unexpected, and clever, and fun - all of this sets up a great puzzley tower defense.

But you can't see the range of anything until you place it down, and at that point the range is what it is and you have to work around that, AH!

I actually think I liked the minimalism of starting with all 5 buildings available to build if you have the cash, but I wonder if with SOME way to upgrade your stuff, if it would've been a bit more fun.

Anyways, I ended up building a couple mines then spent about 10 minutes building ~84 labs to accumulate salt production faster and faster and capped the salt meter at literally the last second and was absolutely pumped and now I can't help but say: this was a lot of fun.