Wizardry Gaiden I: Suffering of the Queen

Wizardry Gaiden I: Suffering of the Queen

released on Nov 01, 1991

Wizardry Gaiden I: Suffering of the Queen

released on Nov 01, 1991

Wizardry Gaiden I: Suffering of the Queen published in 1991 by ASCII, was the first of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Gameboy portable video game system.


Also in series

Nemesis: The Wizardry Adventure
Nemesis: The Wizardry Adventure
Wizardry Gaiden IV: Throb of the Demon's Heart
Wizardry Gaiden IV: Throb of the Demon's Heart
Wizardry: Crusaders of the Dark Savant
Wizardry: Crusaders of the Dark Savant
Wizardry: Bane of the Cosmic Forge
Wizardry: Bane of the Cosmic Forge
Wizardry V: Heart of the Maelstrom
Wizardry V: Heart of the Maelstrom

Released on

Genres

RPG


More Info on IGDB


Reviews View More

Wizardry Gaiden I: Suffering of the Queen is a staunchly traditional dungeon crawler that will put even the most nostalgic gamers to the test. Its archaic presentation and brutal difficulty demand a hardcore dedication rarely seen in handheld titles. Fans yearning for the punishing and cryptic challenges of early Wizardry may find a satisfying grind, but most modern players will likely find the experience too unforgiving.

fun portable version of wizardry
I really enjoyed this game but the difficulty balance was a bit off. The game has 2 dungeons the main one and a sort of post game one that you get after finishing the main dungeon. The main dungeon was way too easy only really being challenging in the final floor but the post game is insane, every enemy can easily destroy your team unless you grind a stupid amount of levels. I only ended up beating the main dungeon and plan to come back for the 2nd one in the future

Amazingly sleek and fulsome for a Game Boy game. The first dungeon is an intricate deathtrap perfectly balanced for saveless play; the second is way too brutal for that and I couldn't be bothered to beat it. I wish modern Wizardry clones had this game's design chops.

Edit: I beat the game; the second dungeon isn't that bad.

An incredible achievement for an early Gameboy title, "Suffering of the Queen" translates Wizardry V gameplay to the small screen with the first of a series of original titles. Still for the most hardcore of the hardcore, the presence of multiple endings, secret bosses, and seemingly endless powerful loot must have made this a huge battery suck for Japanese children in the early 90's.

A must play for those who have already exhausted all the classic American Wizardry titles.