Wrecking Crew '98 is a japan-only puzzle video game released for the Super Famicom. It is the sequel to the Nintendo Entertainment System game Wrecking Crew. The game takes on a more competitive approach, featuring puzzle elements akin to games such as Tetris and Puyo Puyo, such as being able to rain down panels on the opponent's side and chain reactions.
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Didn't expected to play this for 45 minutes straight in a row. A surprise nice and new take, even if more puzzle focused, from the '85 NES classic. Oh, right, the game is also a collection featuring that original same game (which is really weird since it's rare to see NES game into SNES cartridges).
Thus said: it can be pretty frustrating, especially since trying to get bomb panel is harder than it looks like and in some matches can be fundamental since metal plates ruin horribly the match pretty easily.
As usual I see a disappointing average score here in Backloggd. Did we even played the same game or people tried it and didn't understood the gameplay?
Thus said: it can be pretty frustrating, especially since trying to get bomb panel is harder than it looks like and in some matches can be fundamental since metal plates ruin horribly the match pretty easily.
As usual I see a disappointing average score here in Backloggd. Did we even played the same game or people tried it and didn't understood the gameplay?