Xenoblade Chronicles 2

Xenoblade Chronicles 2

released on Dec 01, 2017

Xenoblade Chronicles 2

released on Dec 01, 2017

The next adventure is on the Nintendo Switch console set on the backs of colossal, living Titans. Discover each Titan's diverse regions, culture, wildlife, equipment, and hidden secrets. Find, bond with, and command weaponized life forms known as Blades to earn abilities and enhance them. Uncover the history of Alrest and the mystery of its endless ocean of clouds.


Also in series

Xenoblade Chronicles: Future Connected
Xenoblade Chronicles: Future Connected
Xenoblade Chronicles 2: Torna - The Golden Country
Xenoblade Chronicles 2: Torna - The Golden Country
Xenoblade Chronicles 2: Expansion Pass
Xenoblade Chronicles 2: Expansion Pass
Xenoblade Chronicles X
Xenoblade Chronicles X
Xenoblade Chronicles
Xenoblade Chronicles

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Reviews View More

I hated this game when i first played it, especially since I loved the first one in the series. After playing the DLC and giving the base game another chance however, the gameplay kind of started to grow on me. It takes a long time to get into the combat but once you really get all the mechanics, it's quite fun and satisfying setting up your party and blades.
(Still has its questionable moments though)

Has the reverse problems of the first game. Gameplay is much improved over xenoblade 1, but a majority of the cast and the story just falls so flat that this only barely squeezes into a 3.5/5. I also just do not care for the gratuitous fanservice (especially of characters that are supposed to be children!!) and just how generally horny this game is. Many of the blades were more often annoying than charming as well, and wow do some of their designs suck (I'm looking at you Dahlia). Combat is solid but still has some jank to it, mainly the many moments of dead time before you get your builds going where you just stand around waiting for an animation to finish.

I've written entire rants about the story and its flaws to my friends (spoiler: it is not that it is slow-paced, I didn't mind that) but to shorten it as much as I can my main issue is how much of the final 10 hours and the climax of the story rely on caring about the villains and caring about pyra/mythra, and I just had neither experience. I think the idea of having 'reluctant' villains (e.g. Malos, who is basically being mind-controlled, and Jin) is interesting, but it makes it so that you spend the last ten-fifteen hours chasing people who you know are probably going to switch sides anyways, or in the case of Malos, are just being mind-controlled by the Praetor because Malos is not allowed to be an individual. It is thematically interesting, but narratively unsatisfying. We needed a more direct, consistent and personal threat akin to Metalface to patch up this hole because now it felt like I played 50+ hours just to see Malos do exactly what the Praetor wanted anyways. Speaking of the praetor, what a wasted character. He is all vague and mysterious the whole game, then shows up for the climax to become a squid monster and then dies. It just was not satisfying. As far as Pyra/Mythra are concerned, the main driving force behind the plot, who cares man. Pyra says basically nothing of note or value for 30+ hours, and by that point its far too late for me to start caring, and Mythra is fun but gets far too less screentime in comparison to Pyra. Mainly it just feels like these characters are here as bait for horny people, and I audibly groaned every time the camera angled itself to get a better look at their chest or butt.

Some stuff I really liked: Nia, Vandham, Morag and Zeke are fantastic, worldbuilding is great and the game looks beautiful, and there's like one major scene with Nia near the end that I adore. Also I like the cutscenes in which Rex uses Vandham's weapons its so baller and it just activates the neurons in my brain.

"Make a girl cry, that's not gonna fly. Make a girl smile, you pass the trial."

I can't hate this game.

Despite the negative perception the internet has given this game, it's my favorite of the trilogy. It has my favorite main cast and Alrest being a group of smaller titans compared to the 2 massive ones of Xenoblade 1 is one of my favorite evolutions of a game concept I've seen. The story is also impeccable and again my favorite of the trilogy, despite a more carefree and slow burn-style start.

Being the first Xenoblade on the Switch it does suffer from a multitude of visual issues, and it does have a lot of mobile game mechanics for some reason like the gacha-based Blade system or the Merc Missions taking real-world time to progress. Nevertheless it's still very fun, albeit lacking in overall polish

Me thought me no like this game because booba boing boing. But this game actually nice so me like it. Meh meh meh!