Yu-Gi-Oh! The Falsebound Kingdom

Yu-Gi-Oh! The Falsebound Kingdom

released on Dec 05, 2002
by Konami

Yu-Gi-Oh! The Falsebound Kingdom

released on Dec 05, 2002
by Konami

Yugi and his friends are trapped in a virtual reality world gone crazy. As Yugi or Kaiba, you must form a team of three monsters to occupy towns across two different scenarios and take part in strategic team battles. Delegate commands to your team to conquer each mission. During battle, your team can perform devastating group attacks and combos. Over 175 monsters from the Yu-Gi-Oh! animated TV series appear in the game--and all of them will fight to the finish for control of each map.


Also in series

Yu-Gi-Oh! Destiny Board Traveler
Yu-Gi-Oh! Destiny Board Traveler
Yu-Gi-Oh! The Dawn of Destiny
Yu-Gi-Oh! The Dawn of Destiny
Yu-Gi-Oh! Reshef of Destruction
Yu-Gi-Oh! Reshef of Destruction
Yu-Gi-Oh!: Dungeon Dice Monsters
Yu-Gi-Oh!: Dungeon Dice Monsters
Yu-Gi-Oh! Monster Capsule: Breed & Battle
Yu-Gi-Oh! Monster Capsule: Breed & Battle

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Reviews View More

Je croyais acheter un jeu vidéo de carte et pas un rpg tour par tour, dommage.

A Yu-Gi-Oh RTS / strategy game is an interesting choice. I appreciate it for what it is, but keep in mind that other than the characters from the anime, it has nothing to do with the card game. One other gripe - when you replay in NG+ with higher levels, a couple of the missions become borderline impossible because certain characters don't get their levels scaled up, so they are one-shot by every enemy.

Basically a Yu Gi Oh RPG ! I never beat it but I came back to it a few times and had fun! Also I remember there being cool animations but I was like 6, so who knows?

This game is mediocrity incarnate and yet I have an immense soft spot for it, mostly due to nostalgia and perhaps some degree of brain rot.

The turn based combat is extremely slow and meandering with very little in the way of depth and complexity. In the extremely unlikely event that someone decides to play this and also happens to read this prior, please do so on an emulator and use the turbo/speed-up functionality to cut down on the mind numbing length of certain attack animations.

To me, the real draw to this game is pretty much solely in collecting Yu-Gi-Oh! monsters and picking your favorite ones to add to your characters' teams of 3. It's fun to see the creatures on the cards be represented in an RPG context and I always found it cool to see your monsters in the levels/maps that you progress through moving about as you command your characters from point a to point b. Admittedly however the novelty wears off very quickly because 95% of what you do in this game is thoughtless tedium.

All 3 stories complete, All Marshalls and monsters obtained.

This review contains spoilers

Such a weird choice, but the gameplay is actually alight. So this is a straight RPG, no Card games whatsoever. Instead each character gets three monsters to fight on their behalf.

It has leveling up and you send out characters to capture towns on a large map. The combat is simple, but its fun. Get ready for a long play through, as each level takes upwards of an hour to finish. Honestly, first play though of the story is okay, but when you play the next characters story, you gain the ability to summon one of the Egyptian Gods, which makes the game really shine.

Not a very good Yugioh game, but its a fun RPG. Its got a lot of replay value and the slowness becomes almost relaxing. Not a masterpiece, but way better than it has any right to be