Reviews from

in the past


não sou fã de rpg em turno mas esse jogo me prendeu dms, platinei em 2 dias, quem é fã de hora de aventura tem que jogar esse jogo.

Good RPG,Maybe to simple, Great for young children that are just starting to get into the RPGs.

Positives

•The game is free if you own the Deluxe Edition subscripting on the PlayStation

• If you're avid fan of the Adventure Tv series, you will enjoy and appreciate all the little details the game has to offer. the game is short and sweet but does offer little bits of side content to complete the game can be done within 4-5hrs, but to platinum the game will take 8-9hrs.

Negative

• Hard to suggest the game because the game does suffer from game breaking bugs that can cause the game to crash repeatedly institutions, that will requires the player to roll back to checkpoint or a previous save in which will may deter players.

• The game does feel undercooked because the lack of in-depth feature that could enrichen the content of the game.

This is a fun game and a enjoyable experience for a AT fan. It just feels unpolished and unfinished theres so many areas on the world map that look like you would eventually get to go there but you don't. The sizing of the game as well is a bit small frankly this feels like a test for a much larger fleshed out adventure time game.
The whole water situation was def so they didnt have to flesh out Oooo as much but even then it still feels lacking. Plot is like a typical episode and the combat is okay. Heres hoping we can get a sequel with a much longer story, better roster of playable characters and a deeper Oooo as lets face it. It is pretty shallow with all the side areas being one and done locations. Its like an display of Ooo instead of being in Ooooo. If these guys do a sequel I hope they properly size and scale Oooo and make areas more memorable and alive. Def grab on a sale and its also a pretty easy platinum.

Me gusto la mecanica de combate por turnos , esta bueno para el rato.


Apparently I've played this before, for 6 entire minutes.

Cool little turn based RPG in the Adventure Time universe. Could see kids really liking this game, I found it to be overly simplistic but I don't think I'm the target audience.

The story and voice acting were the main draws for me and I found the story to be interesting enough to be worth finishing. The voice acting was also decent, some performances were better than others but nothing was particularly bad.

Achievements are incredibly easy, nothing is missable.

Ne jouez pas à ce jeu.
Bug, crash, chute de framerate... Et pourtant je l'ai fait sur Xbox One X.

(completed on PS5)

It was ok. Yes. It’s a child game.

The combat was a good introduction to RPG games. The story was relatively simple, not hard to grasp if coco melon was your THING last year.

Yeah, I guess the only negative was the level of grinding required to get a platinum trophy for the game.

rpg de turno de hora de aventura. amo

There are some charms. The detective-style interrogation was surprising and fun. The sea shanties are sweet. The character's abilities and kits are fun concepts. The items are pretty flavorful too.

But for a game called "Pirates of the Enchiridion," there's almost nothing to do. Aside from the agonizingly dull main storyline, there's.... a few fetch quests around a needlessly huge map (like 4? tiny side islands that have minimal content). Most "side quests" are at the start of the game and include collecting things from each island and couriering them back somewhere. Not very interactive or exciting.

Also the game had glitches abound. Jumping onto a chest or ledge at the wrong angle makes characters fall into an invisible abyss. Sometimes leaving an island and coming back retriggers cutscenes and detective gameplay. Party members follow the lead with very weird pathing and end up having to teleport most times.

Also the game just looks bad. The sea, characters, and islands are visually boring.

Awkward dialogue. Fundamental misunderstanding of Adventure Time tone and vibes. Characters are OOC 80% of the time and feels like was written by someone who watched a few episodes and was going off a summary. Why is Peppermint Butler going crazy after a few hours in some dark woods? The whole story feels lazy. Characters like Marceline and BMO who join the party later contribute nothing to the dialogue and even disappear during conversations that Finn and Jake awkwardly stumble through. Fern is portrayed as the shadowy figure behind everything but he disappears at the end without a fight, explanation, or really any visible impact on the events of the game. Randomly throwing characters like Prismo in there doesn't help either. Lastly, the game's overall storyline ends unceremoniously with minimal payoff.

And finally the less said about the core gameplay the better but I'm still going to say a lot. The sailing controls are wonky and slow. There's nothing to do in the sea except fight off some pirates that disappear forever after being defeated. You can also pick up floating debris which takes a long time and is largely useless. The balance of the game is also very strange. Earlier fights are okayish but the game becomes stupidly easy as it goes on. Even for a children's game, the "final boss" feels like another random encounter. The myriad of interesting items have little use. It's also strange that characters level up their skills with the same currency used to buy items, a currency you spend the beginning of the game shaking out of trees and donuts. The parkour and getting around is clunky and uninspired. Jake can use his special ability to lift the party up certain ledges and nothing interesting is ever done with anything like this. The "puzzles" are mostly nonexistent. They involve having characters push down buttons simultaneously, simple stealth missions, and lighting some candles.

If Wind Waker is something like a 9/10. It's difficult to justify giving Pirates of the Enchiridion any more than a 1.