Repite las mismas mecánicas del anterior, solo cambia un poco la interfaz del juego y el hecho de que no podemos escoger nuestras armas para el desarrollo de la misión, la historia es algo anecdótico, remitiéndose en una narrativa no lineal que nos van contando de a poco lo que sucede en la actualidad y donde en los flashbacks se mezclan niveles del primer juego y niveles nuevos. Esta ok, tampoco me parece una mala apuesta y sirve como recreación del primero si es que te dejo con un mal sabor de boca.
I can sing the same praises I sung for Hitman 2: Silent Assassin to this game. It's a bit on the short-side compared to Silent Assassin, but whatever IS present is very solid. With a good portion of the levels being remakes of Codename 47, this feels like a bit of a side project to go back and correct whatever they could of the first game. There's some solid quality of life stuff like the sleeker inventory, being able to run without alerting everyone, sneaking up to people not being impossible, hints, etc etc. Really fun game that improved on the systems of the first and paves the way to Blood Money.
Something that sticks out to me about this game even today is the tone. For many of the levels, Jespery Kyd's soundtrack provides an excellently eerie, filthy tone to the game. Many of the later Hong Kong levels are dark and dingy, it really feels like you're doing dirty work. Part of me wishes they looked back at this game when drafting the tone for the modern 2016 entry,
Something that sticks out to me about this game even today is the tone. For many of the levels, Jespery Kyd's soundtrack provides an excellently eerie, filthy tone to the game. Many of the later Hong Kong levels are dark and dingy, it really feels like you're doing dirty work. Part of me wishes they looked back at this game when drafting the tone for the modern 2016 entry,
Criminally underrated, often handwaved as a spinoff or as standalone DLC for Hitman 2, Contracts is very much a fully-fledged Hitman entry and should be treated as such. One that further tweaks the formula, getting even closer to achieving the ideal hitman experience, that of large open-ended levels with lots of options.
While Hitman 2: Silent Assassin had some killer opening levels the quality start to drop in the second half. Contracts, on the other hand, is a shorter game, but remains consistent all the way through with excellent levels on top of the extra polish done to the already good mechanics inherited from Hitman 2.
Like everyone says, Hitman Contracts plays like you remember Hitman 2 did.
While Hitman 2: Silent Assassin had some killer opening levels the quality start to drop in the second half. Contracts, on the other hand, is a shorter game, but remains consistent all the way through with excellent levels on top of the extra polish done to the already good mechanics inherited from Hitman 2.
Like everyone says, Hitman Contracts plays like you remember Hitman 2 did.