I begin playing since the release on steam early acess and transfer my save to PS5 later, its great experience on the main campain but for a casual/non-tryhard player is difficult to recomend this game, in every aspect temtem does something new in the genre of monster taming but the MMO aspect introduces things thats ruins the replaybility like: paid for fast travel, paid for doing raids that if only one person quits everyone can't complete the raid anymore, mandatory dojo battle rematches with competitive gameplay it takes a lot of time to build a competitive team and you have to throw away your current team to focus only the meta tems to do the most of activities of post-game, that way it looks like the player is punished for not using the meta tryhard teams.
This game is currently in the Humble Choice for July 2023, and this is part of my coverage of the bundle. If you are interested in the game and it's before August 1st, 2023, consider picking up the game as part of the current monthly bundle.
Massively Multiplayer Pokemon.
TemTem doesn’t hide its influences, your neighbor who is a professor has you choose from three TemTems. Your rival then challenges you with her TemTem. You then go on a major journey, collecting new TemTem in the grass, capturing them by weakening them and then using Temcards, and so on.
The thing is, everything TemTem does is almost exactly like Pokemon, which is a good thing. There are a lot of attempts to imitate the formula, but TemTem comes the closest and adds the ability to do a Massive Multiplayer game as well.
But the thing is… they shouldn’t have. Online gameplay adds a lot of complexity to any game, and maybe I’m not far enough but I already spent an hour and I don’t see a reason for this to be online only. Well now I kind of do, because of course, there’s a Battle Pass and a cosmetic store. As much as I enjoy the game, I still have to call this out because there’s no reason for that, and it’s probably the only reason this game is forced to be online only. It would have been nice to see an offline-only character for people who don’t care about the MMO aspects because there are none.
Pick this up if you want a Pokemon game but also to be able to play it online. There is supposed to be co-op available here, and the MMO isn’t horrible, I just don’t understand why the game needs it. I’d be lying if I said I wasn’t excited to play more of this game. There’s just something that works well with the Pokemon formula and works well with TemTem in the same way
If you enjoyed this review or want to know what I think of other games in the bundle, check out the full review on or subscribe to my Youtube channel: https://youtu.be/Sx8Q4qAQKiU
Massively Multiplayer Pokemon.
TemTem doesn’t hide its influences, your neighbor who is a professor has you choose from three TemTems. Your rival then challenges you with her TemTem. You then go on a major journey, collecting new TemTem in the grass, capturing them by weakening them and then using Temcards, and so on.
The thing is, everything TemTem does is almost exactly like Pokemon, which is a good thing. There are a lot of attempts to imitate the formula, but TemTem comes the closest and adds the ability to do a Massive Multiplayer game as well.
But the thing is… they shouldn’t have. Online gameplay adds a lot of complexity to any game, and maybe I’m not far enough but I already spent an hour and I don’t see a reason for this to be online only. Well now I kind of do, because of course, there’s a Battle Pass and a cosmetic store. As much as I enjoy the game, I still have to call this out because there’s no reason for that, and it’s probably the only reason this game is forced to be online only. It would have been nice to see an offline-only character for people who don’t care about the MMO aspects because there are none.
Pick this up if you want a Pokemon game but also to be able to play it online. There is supposed to be co-op available here, and the MMO isn’t horrible, I just don’t understand why the game needs it. I’d be lying if I said I wasn’t excited to play more of this game. There’s just something that works well with the Pokemon formula and works well with TemTem in the same way
If you enjoyed this review or want to know what I think of other games in the bundle, check out the full review on or subscribe to my Youtube channel: https://youtu.be/Sx8Q4qAQKiU
A surprising anti-imperialist story and a bright vivid world are just enough to actually make this a viable contender in the world of monster collecting games. What really holds this game back is actually how the game is scaled to work as an MMORPG.
This game is noticeably more difficult than basically every other creature collector there is on the market right now. But the difficulty is only heightened by how difficult it is to level new Tems you will add to your party. Trainers and Dojo leaders are typically a much higher level than wild Tems. But there's no area to grind trainers. As such you're left with fighting wild Tems to grind but the exp gain is horrifically low y comparison.
Grinding 12 hours fighting Tems I can one shot just to get one member of my team to lvl 100 so I can have a slightly better shot at beating the final boss of the story isn't really the way I'd like to go.
This game has been in early access a long time. It feels as though the devs are using this as an excuse to no longer support story expansions to the game and instead focus on a lackluster battle pass and pvp.
The appeal of something like Pokemon is how expansive the world is, and this game is really missing the mark by not going forward with expanding theirs.
This game is noticeably more difficult than basically every other creature collector there is on the market right now. But the difficulty is only heightened by how difficult it is to level new Tems you will add to your party. Trainers and Dojo leaders are typically a much higher level than wild Tems. But there's no area to grind trainers. As such you're left with fighting wild Tems to grind but the exp gain is horrifically low y comparison.
Grinding 12 hours fighting Tems I can one shot just to get one member of my team to lvl 100 so I can have a slightly better shot at beating the final boss of the story isn't really the way I'd like to go.
This game has been in early access a long time. It feels as though the devs are using this as an excuse to no longer support story expansions to the game and instead focus on a lackluster battle pass and pvp.
The appeal of something like Pokemon is how expansive the world is, and this game is really missing the mark by not going forward with expanding theirs.
O jogo é legal, apesar de ter algumas coisas que me incomodaram, sendo uma delas a campanha arrastada que se alonga demais, e também senti falta de uma maior quantidade de golpes pra variar mais os movesets dos temtems. Uma coisa que gostei é que as mecânicas de batalha não são um simples "copia e cola" de pokémon, tendo algumas características únicas, como uma barra de vigor ao invés de uma quantidade pra cada um dos golpes. De forma geral, é um jogo que recomendaria apenas pra quem é fã e curte muito os jogos pokémon, pois mesmo tendo missões secundárias e outros conteúdos, provavelmente outro público além desse vai achar tudo muito massante.