Reviews from

in the past


O pontapé da franquia consagrada de Age of Empires. Nostalgico e sólido

Amazing, but i feel like it's a bit less than the original one

Not worth the money;
the game is just as good as the original, but doesn't offer much more...

A while back I reviewed AoE II: Definitive Edition, and forgot to mention how that game was the best of the original Age of Empires Trilogy. What I did mention however, was that this series was important to me growing up, though the ironic thing is I never actually touched AoE1 or AoE3 until 2015/2016, give or take, where I first played the latter out of curiosity, before I caved in and played AoE1: Rise of Rome alongside Fire Emblem 4 in 2016, a time when I got a kick for retro titles, with AoE1 being the premiere example of an ancient RTS.

And here is where I actually start talking about the game. I'll be making tangents about the ancient original as I go along.

Age of Empires 1 is a good game, but not for the reasons you might think. Its gameplay is a far worse version of AoE II with objectively bad design choices which were addressed in its sequel - some examples include: Villagers being fast enough to outrun Cavalry in the lategame with all researches affecting Villagers. Chariot Archers being the best unit in the game and costing no Gold, breaking the very concept of a Trash Unit. The AI, like with Empire Earth, cheats in every version of AoE1, either going too easy or too hard on you in every difficulty, which makes playing AoE1's single player taxing at times. It's not until Return of Rome was added in AoE II DE where I finally realized that AoE 1 can be extremely enjoyable to play despite these design decisions, all due to the AI and pathing being vastly improved in the AoE II engine. Also walls had no gates, which is awkward since you are forced to break some to send your army on its march. That's not even mentioning the extremely dated graphics, which even the remaster didn't improve by much in trying to stay true to the original.

Now AoE 1 looks really bad so far, but the reason why I actually like it is because it's just surprisingly fun despite its objectively bad design. Said design flaws seem to only exist because the AoE1 devs were inexperienced with RTS design and the progression can be seen with AoE2's vast improvements, cementing AoE2 as the most popular game in the series. In other words, AoE1 was a game made out of passion and love by the developers, and the playtesters were given something fun in the form of AoE1's BIGGEST advantage over AoE2: the Pacing.

The pacing of AoE1 matches is fantastic. Even the earlygame is slow enough to warm you up to the point the game starts picking up as soon as you advance, with Tool Age units being strong enough to destroy civilizations on their own, unlike Feudal Age units which can easily be defeated by the Town Center alone. Defenses in AoE1 are weak, and all buildings have very low HP relative to their AoE2 counterparts, meaning it is easier and faster to level entire cities in less time. This single aspect keeps me coming back to AoE1 despite me knowing the game is fundamentally badly designed because the brisk pace keeps you on your toes and feeling satisfied after playing a match.

Also, the reworked music in AoE1 is so much better than the reworked music in AoE2. The latter's soundtrack seemed to have been composed with the intent of keeping it in 1999, whereas AoE1's soundtrack is so special that it's actually possible to modernize it whilst losing only a few details to the point it isn't as noticeable as the detail loss was in AoE2's transition. Lastly, AoE1's other major advantage over AoE2 is the charm and atmosphere unique to it. It's set in the Antiquity Era as opposed to the Medieval Era, which is far more interesting for a historical game like Age of Empires. For as much as I adore Fire Emblem because of its Medieval fantasy elements, the Medieval timeline in Age of Empires 2 is simply too "meta," for lack of a better word. Going back to ancient times, especially for the first entry in the series, was obviously extremely fresh back in 1997, a time when I didn't even exist. This is a game where I actually like it more for its charm and personality over the actual gameplay. The 1997 Dock/fishing boat sound effect is so adorable it's hard to tell what it even is to the point it puts a smile on your face upon hearing it.

In summation, AoE1 may not have stood the test of time due to bad pathing, unbalanced units, lackluster variety in designing civilizations, and generally dated presentation, but it is also an extremely charming game that can be fun if you feel like playing something dumb. It is criminal that AoE1 DE does not get any updates to keep it fresh, unlike the other two Age of Empires games which enjoy devposts and gameplay updates to keep their players invested. AoE1 is a relic of the past that is only kept alive by its ardently passionate Vietnamese players, who got their reward in the form of the Lac Viet civilization in Return of Rome.


Beaten 1st time on difficulty – Moderate

Favorite Tracks:
03 - Cradle of Civilization
07 - Whirling Dulcimer
13 - Mountain Temple

Strange remaster because the visuals are completely overhauled, some missions slightly changed and they implemented a small yet a very important change – your units can walk over farms! They no longer count as a building that units have to walk around! But at the same time, they left the original pathfinding – which is horrible. Units often get stuck on each other, it takes a few seconds for the game to calculate a new path if something just obstructed the way. On one hand it’s cool – you get the OG experience, but on other it sucks because it’s not very good. I don’t like this mixed game preservation. Would much prefer more changes or just make sure the game launches on modern OS with support for >1080p and leave the rest.

And I wish I played this AoE before the second game, because AoE II is first game with improvements to everything – pathfinding, units, civilization variety, better campaigns and goddamn gates!

But there’s a good game in here when everything works. When pathfinding doesn’t cause issues and you’re free to play however you want in skirmishes/late campaign missions. I often would fall into that automatic mode where I just gather resources, build my army, hold my base, all without much thinking and time just flies. That’s a mark of a good RTS.

If you, like me, want to see how series started I guess it’s not a bad remaster. With untouched pathfinding you’ll definitely experience the same frustration like people did in 90’s. But if you just want to play a good RTS right away, start with the second game.

I can't really fairly review this game because I haven't played it nearly as much as the other three games. I got it because it was a deal to get them all as a combo and I haven't had motivation to play this over II definitive edition. It is still cool that it started a fun game series and from what I can tell in the limited time i've played, it seems cool.

This is the first RTS game I played in my life and it stayed with me forever.

When I was a child I didn't have the patience nor the intelligence to beat any level of the campaign at any difficulty. But now I'm 30 and after 100 hours I could do it on hardest!

Of course after that much time playing I could see around the problems that this game has, particularly when it comes to path finding, which is atrocious. It's a sad thing that they didn't bother to fix that in this remake. But nostalgia made me push through it and I loved almost every minute of this game.

Review #10 - 2019

"Age of Empires" is a series that means so, SO much to me, and seeing it get the remastered treatment so current day audiences can experience this landmark RTS series is something I've been waiting for, for a long time.

The game outside of aesthetic changes, pretty much remains the same, for better or for worse. Most people are going to call out the gameplay issues that future titles improved on, wondering why they didn't update those issues for this definitive edition, and I certainly agree with them. For me, it's the soulless interface and aesthetics, that lacks the inspiration and wonder that made the original so captivating. At the very least, they give you the option to return to original graphics with original music, which certainly helps ease the pain.

All that aside, it's still the classic "Age of Empires" gameplay I grew up with, and ultimately, that's what matters the most. The graphics are indeed beautiful, and I love seeing my favorite units and buildings rebuilt with these current day graphics. Being able to play this game online with my friends and family conveniently is a big plus for me, as I no longer need third party clients to get things going. Outside of the aesthetic changes, it remains true to this classic title, which hey, there's something to be said for it remastering the look, but not ruining the original experience (even though it could have used a few gameplay upgrades).

Foi o primeiro jogo de computador que eu viciei, minha infância só foi Age 1. Hoje em dia continua divertido, a premissa é diferente e interessante, o esquema de combate é agradável e essa edição nova deixou o jogo bem bonitinho. Infelizmente, enjooei desse jogo muito rápido, pois o 1 não tem muita variação, poderia ter mais controles para as construções.

I can see now why this is regarded as such a classic. The mechanics are complex but the UI is simple enough for practically any newcomer to understand. If you're fond of RTS games this will guarantee you hours of fun.

Great game.

Doesn’t offer anything more than the original, the updated graphics are kind of just different rather than an upgrade.

Probably the worst RTS I've ever played. I believe the Definitive Edition doesn't help, as it apparently adds a bunch of bugs such as stages where the enemy AI simply doesn't function correctly unless on a specific difficulty.

The pathfinding is atrocious (it was already bad for its time), the game is quite clunky, and clearly quite unbalanced as well. It's a shame because many things could have been fixed in this version and simply weren't.

And that becomes even worse when you consider that many of the campaigns and civilizations in this game are quite cool and quite iconic for history.

Apparently, some of the campaigns from the first game were remade for the second one in the Return of Rome DLC. I guess that must be the best way to experience a bit of the first Age of Empires.

🕗 Total time played (approx.): 82h
🏆 Completion: 100% (44/44 Steam Achievements)

REVIEW:

"Age of Empires: Definitive Edition" is not just a remake of a classic but a lovingly crafted monument to the glorious era of real-time strategy. As a game that shaped my childhood, I was curious to see how this remake would blend nostalgia with modern enhancements. I'm delighted to say that it has succeeded in preserving the essence of the original while introducing fresh elements to captivate even new players.

One of the most remarkable features of "Age of Empires: Definitive Edition" is the revamped graphics. The 4K resolution and improved textures make the game world appear more vibrant and detailed than ever before. Exploring the tiny details in the cities and experiencing epic battles in stunning graphics is great. But the beauty of this game lies not only in its visuals but also in its gameplay. The mechanics feel familiar yet have been refined to ensure a smooth gaming experience. The balance between resource management, construction, and combat remains engaging and challenging. It's amazing to see how well the fundamental principles of the game still work after all these years.

Another highlight of "Age of Empires: Definitive Edition" is the soundtrack. The iconic music that once shaped the atmosphere of the game has been masterfully remastered, adding an epic touch to every match. It's nearly impossible not to hum along while guiding your civilization through the ages.

However, what truly sets this remake apart is its attention to detail. From small animations to historical background information, the game provides a wealth of knowledge and little surprises that will even astonish long-time fans.

Especially for lovers of history and historical settings, "Age of Empires: Definitive Edition" comes highly recommended. Through the game, players gain insight into many fascinating backgrounds of different epochs and civilizations, enriching the gaming experience even further.

Overall, the game is a triumphant remake that captures the magic of the original and brings it into the modern age. It's a game that transports me back to my childhood while also showing that timeless games retain their fascination and finesse even after all these years.

⭐ Rating: 4/5

What a strange thing we have here - developers wanted to keep the original experience. Still, they made some minor (and not-so-minor) changes to the gameplay to make it playable nowadays. The graphics overhaul is neat, and the soundtrack sounds better than ever.

But that didn't work. The stuff they didn't change is too annoying (that pathfinding was criminal in the 90s, now it is genocide) and what they did change modifies the original experience, so it doesn't feel the same.

Still, the original game was great... for its age. If you, like me, enjoyed AOE when you were a little kid and have strong feelings for it, this remake is a good chance to revisit those memories, and you'll be able to pardon all its defects.

But if you're looking for some RTS game with modern standards, you'd be better off looking elsewhere.

Age of Empires é um daqueles jogos/série que eu, como fã de jogos estratégicos, sempre tive vontade de conhecer, mas achava que a barreira de entrada era relativamente alta.
A realidade é que sim, a barreira é, em certa medida, alta, mas isso não impede nenhum jogador de simplesmente começar uma civilização e aprender enquanto erra (e muito).

AoE é de longe o mais simples dos games e o fato de ser um tanto limitado quando comparado a qualquer um dos demais jogos subsequentes torna a experiência um tanto sem graça e repetitiva.
Não posso negar que o jogo tem lá seu charme e o fato de sermos obrigados a trabalhar com "pouco" ajuda a não dar ao jogador uma sensação de desorientação.

Apesar disso, não há nada que particularmente gostei ou detestei nesse jogo. Talvez com exceção de uma coisa que eu defenderia até a morte.

Best quotes in the whole franchise.

Procrie e expanda pelo mapa todo.

Sigo prefiriendo el original, pero me encanta que hayan literalmente dejado el juego igual, funciona exactamente ncomo el original, pero se ve bien

Really nothing bad to say about this one. One of the best RTS games you could play and the definitive edition looks really nice on PC. Building up you defenses and sending hoards of soldiers over the ocean to take out the enemy is really satisfying if you're patient enough. The thing that holds it back is that the second one is just a much better version of this

Not a bad game, and I also like strategy games, but for some reason when I played it, I found no enjoyment at all.

- The pathing is very very bad.
- Menus are ugly and uninspired, even using the classic ones would be a better choice.
- Have I mentioned the pathing is horrible?
- They really just dropped the classic opening animation???
- Seriously, pathing was really really terrible, wasn't fixed a bit. What's the point for remastering a 20+ year old game if you're not going to fix the biggest problem it had?