Reviews from

in the past


Yesterday night everyone's time of ambitious thinking, I was reminded by Aoi and Hiroto, the boy and the girl starred in the Spinoff title of Dark Witch Story: COMBAT. And I thought of an insane overhaul to this game that plays a whole lot differently. Barring that this is a DW game, I do have a bunch of concepts lying around my conscious to which today, I think this might be another one that j shall explain to you similar to one that ive done previously. This time, this one is just going to be called..

Student Monogatari (Idk a good name, just roll with it)

You have the option to select either Hiroto or Aoi, with Hiroto being the go to option for Beginners, and Aoi being for more advanced. For Hiroto, the beginning starts off similar to the original to which Hiroto gets scolded by the teacher (in this case it's Lugli but a silhouette for some reason) and after school you meet with Aoi for that nice card battle discussion. For my "remake," its a bit more visual with Lugli scolding on Hiroto (dw, it's comedic), and we see after that Hiroto is heading towards the school's trash dump as he was told by Aoi that she's going to be there right after.

"Isn't it a good day to be scolded?" - Aoi (sitting on the big trash bin)

She comes down and explains to Aoi that she's participating in an after school club that is a team in a local card/battling tournament and forcefully invites Hiroto to it, giving the official rulebook for it (the game and how it controls will come once the game starts), and if you read it too fast, you'll be forced to read it again making Aoi believe that you're actually taking care into reading it. The trick is with this section is to wait about three seconds to move down each page cause in game, if you do two seconds, it'll register as her thinking that you haven't read it. After reading it, she and Hiroto now go to Alvertstone like the original to see that there's a bunch of people in the first floor of it (seeing the enemies being docile though to the humans, beasts and fae is kinda funny to me) and the game truly begins after either you or Hiroto gets sent.

Complete with this remake is a whole revised battle system that doesn't take as much RNG as what the original used to have. Cause of course, giving RNG to a fucked up dev isn't going to be.... Really hot. This revised battle mode is going to be similar to how the GBA Kingdom hearts plays out but I'll be more in the scope of I cooperating DW's Elements into it. You'll be fighting the enemies specifically, and for every "stage," there will be a random person that you will fight. Alongside fighting as Hiroto/Aoi, you'll have the usual three cards to being alongside you, and there will be three types of cards to which you'll use: Physical Cards (they will do mostly close range damage to your enemy), Passive Cards (they will heal you for a short period of time), and Multiplier Cards (they will make Hiroto/Aoi stronger over time, kinda like buffs and such). What's also great about this form of system is that instead of having to use one at a time for each enemy, you can be strategic: you can use all of them at once, use two, or use one, and you're able to use them freely during the battle. Your main goal is to get the other opponent down, along with their cards. Cause if you have the opponent take the damage if your cards to 0, you can't put them out in the field. Same principle goes to the opponent's. If you also die by any chance (once again, same with the enemy), you'll automatically lose/win.

I think I have done a good explanation of the gameplay elements, and if it's too vague or missing something, I'm sorry cause this concept originally came from that Saturday night. So let's continue with the story: As you and Hiroto make it to Godshill, you now question who is going to be the final opponent you face, and depending on who you playing as, your rival will be your final one. For Hiroto, it's Aoi and for Aoi, it's Hiroto. The former is due to saying that while you've been going through the league, Aoi has also been doing it alongside you and now there's the breaking point between them.. For Aoi's run, irs becsuse Hiroto accidentally, messed with someone and decided to take their OP cards with them to Godshill. No matter what, your opponent will be your rival and after it's all done:

Hiroto: Aoi will congratulate him for completing the tournament but remarks that she accidentally invited Zizou over for fun (I find this better than Zizou capturing her just to have her have the strongest form of players in Beatus), and that she'll get Zizou number one. Hitoto now stares in the direction where Aoi was as she slowly smiles and leaves. Credits play.

Aoi: The same thing rolls out but as you slowly walk away, the game shows you talking to Zizou about how things will go, and then the credits will roll.

So, now how will things go by with Zizou being ofc the final final enemy? Same thing as Brave Dungeon: Get strong as hell, go to Nightmare, and beat Zizou. Except for this fight I'm gonna pull an inner agent 3 and make Zizou have 6 cards to choose from that are all the strongest in the game, and it's all about precision, timing, and a good use of your cards. Of course you won't be able to have 6 just like her. Maybe with a secret code after all of this. After you fight Zizou....

Hitoto: Aoi comes in running to Hiroto in attempt to hug him but he quickly steps aside that he doesn't do hugs, and dm this does anger her a little considering the brother/sister relationship that they have. Hiroto remarks that he is extremely tired and wants to go to sleep so he goes home... Only for him to be scared by Aoi hard as he's early to go to school. This confuses him a lot, but Aoi tells him nonetheless inside of his house that he's getting out of his bed ready for school while she's watching. Credits play.

Aoi: The same exact ending, but we learn that Lugli has stated for her to go to Hiroto's house to scare him, and the same scene happens, but here's the best part: we fast forward to the classroom, and Aoi comes in holding a tired Hiroto. This got Lugli all confused ans the classroom just starring at the two. Even Zizou comes in to just check it out and right in front of her are the two. She also gets confused, and credits play as Lugli tells to Aoi that he's going to have a fun weekend as the screen slowly fades to black.

And that's all that I have to say for my remake of DWSC! I do apologise if this came quickly and out of the norm, but let me hear your thoughts about this. Do you think this is better than the original? :)

I actually never finished this game, but I might as well review it snice I've watched this game a lot before it's sequel (and this game's community) ruined my relationship with it.

As a dark witch game, the story is once again, back to being barebones, the characters all derive from Dark Witch 2 (with one new character; Neville), and coming as a remaster(?) of of the one on the 3ds, not much of the graphics has changed.. Hell, the game has had the same pixel art and the same ideas since the developer was in their Touhou fangame days (2010).

Now as an RPG, this game doesn't feel... Right. A lot of grinding has to be done in order to progress, the secret final boss (which is just Zizou) is too damn strong in damage and HP, and the overal pacing of the game is strange.. I don't know how to put it.