Reviews from

in the past


Great story and much fairer design than Uninvited. Gotta love the double exclamation marks in the title.

Not my favorite of the Kemco point and clicks but definitely no slouch. Deja Vu is a meandering adventure through the eyes of an amnesia afflicted detective, seemingly being framed for a crime he didn't commit. You'll use the command menu to pick up items, find codes and keys for locks, and to punch out the occasional assailant to stay alive, all while seeking a cure for your missing memories.

It's deliberately pulpy and dumb, but features a massive number of death sequences (just like its siblings: Shadowgate and Uninvited), making struggling through classic adventure controls a little less taxing than normal.

For adventure fanatics? It's a good time! But for those who don't enjoy the genre, steer clear, because the ways it has aged won't wax positive.

Extremely barebones and anticlimatically short, it could have used the Deja Vus to paint a more interesting main character. Portopia Serial Murder Case on the Famicom released two years earlier than this game's PC versions is a more unfair gameplay-wise but the mystery can catch you off guard with an element of emotional drama for example. Oh well, at least it's amusing to see what happens when you pull the gun on anyone.

I think I would have appreciated this game more if it didn't feel like a generic film noir

~ Juegos que Hay que Jugar Antes de Morir ~

Juego 70: Déjà Vu (1985)

Portopia Serial Murder Case pero al siguiente nivel. Uno de los mejores juegos que he probado desde que empecé con esta lista. Historia interesante, gráficos resultones y un apartado mecánico que va de fabula (aunque iría aún mejor con ratón). Creo que es la primera vez en un juego de esta lista que no se me penaliza al morir, increíble.

Lamentablemente, he tenido que dejar el juego por un error que me ha borrado la partida. No es culpa del juego, sino del emulador, pero bueno, sé que en algún momento sacaré ganas para pasármelo entero de principio a fin.

Si tuviera que decir algo malo es que no hay versión buena de este juego más allá de la de NES (y Windows, como mucho).

PD: Trigger Warning, madre mía con la gordofobia en este juego xd. Como se pasan...

I still play this every now and then. Pretty sure you could consider this the first game with jump scares. When you move into the street and that guy has a gun to you? Or, hell, that music that plays when you look at yourself in the mirror. I think this game gave me PTSD.


Great soundtrack and atmosphere with all the bullshit, frustrating solutions classic adventure games have to offer.

Jogadas as versões de NES (emulada) e Apple IIGS (via Mac pelo porte na Steam). Duas versões distintas dum joguinho bem simpático.

The Macintosh monochrome graphics really work with the film noir theme. The innovative point and click elements help elevate it above typical graphical text adventures.

This game really has a choose your own adventure book feel to it, complete with options that will just straight up kill you with no warning. And the save system is really helpful in that you never lose progress if you die, so I just found all the deaths comical.

Despite that, I dont think the game is amazing. The mystery you unravel is not particularly interesting, and it's really easy to miss important things, which makes things tedious. There's some good puzzle stuff in the game though.

It was a bit tedious doing things with the NES controller, having to slowly move the cursor around and also having to awkwardly deal with the cursor movements transitioning between the lists and the cursor areas. I think this would have been a better experience on the old computer versions.

The writing is actually pretty good though-- I mean like, the text in the game. It felt pretty well written and also kinda campy, which is fun. The music and graphics were good too.

Overall I think it's an alright game. A better mystery would have helped this game a lot.

If an adventure game gives you a gun & won't let you shoot yourself in the face on the first screen, can you really call it an adventure game?

genuinely one of my favorite nes games. huge sucker for 1940's chicago settings, and i just really like point and click games. story's a bit cliche but good, and game in general is fun even if there are lots of cheap deaths

9/10

Originally a 1985 monochrome adventure game for the Apple Mac, Deja Vu received an attractive NES port by Japanese company Kemco.

It's still quite playable today thanks to how grounded and plausible everything is—there aren't any "cat hair moustache puzzles".

There are a few (more than a few) cheap deaths, but thankfully there's a continue option so you don't lose any progress. There are also a few logical inconsistencies, like how some doors can only be opened with the right key, while other doors have no key and can be opened simply by shooting out the lock.

But overall, it's a solid, classic adventure game delivering a tidy hardboiled mystery that wraps up nicely in the end. The final puzzle is particularly challenging, but also very cool: you realize that you're being framed for murder, so you have to permanently dispose of any evidence that could incriminate you, while also obtaining the three key pieces of evidence that will incriminate your enemies when shown to the police.