É disparado o melhor na questão ambiente, terror e jogabilidade. Eu amo como esse jogo requer uma calma do caralho pra conseguir passar das noites, principalmente por ser necessário você ouvir as respirações, não dando a opção de tirar o fone ou diminuir o som. O final disso aqui também é CINEMA, é muito triste eles resolverem lançar mais depois disso, o 7 até vai, pq acaba encaixando legal na história, mas o 8 beira a sacanagem.
Five Nights At Freddy's 6
I'm not a fan of the franchise or of jump scares as a way to scare players. Jump scares, in themselves, aren't a good form of horror; in fact, they're the laziest way to scare your player. But this game manages to make the most lackluster jump scares I've ever seen. It can't even get the most basic formula right. Throughout the Five Nights at Freddy's franchise, jump scares have been one of the main ways to scare us, but at least the creatures had some effort put into the animation to make it seem like it's not just a GIF. Now, in this game, the creatures basically just zoom in on the screen while a loud sound plays in your headphones.
Of all the games I've played in the franchise, this is the worst in terms of gameplay. It manages to make you lose fear and immersion completely because it's SO BORING. You spend more time yawning than actually playing something. To be honest, I'd rather stare at a DVD loading screen for three hours. Removing the camera aspect and replacing it with just a fake ventilation system seems like a great way to save time making the game, as you don't have to render variations of images for players to know where the animatronics are.
The interview scenes are the ONLY thing that initially made me find it somewhat entertaining. But then it was just the same thing over and over again. The Pizzeria Simulator gimmick is just a way to say there's a new mechanic in the franchise. It doesn't add anything, but it manages to be more fun than the main game itself.
The only thing that theoretically saves this game is its story. I'm not that invested in the Five Nights at Freddy's story, but from what little I know, I know that this game's story is or was somewhat interesting (which ultimately doesn't matter since they're going to make another and another game anyway).
If I were to give it a score as a horror game, I'd give it 1.5/10. Now, as a Five Nights At Freddy's game, I'd give it 2/10.
It managed to fail even at being itself.
Un juego bastante ambicioso que busca cerrar la historia de la saga pero de manera apresurada, con una jugabilidad interesante respecto a su estructura y variedad, pero que se queda a medias culpa de que las noches y los interrogatorios dependen enteramente de la suerte, y las secciones en la pizzería son solo una recopilación de mini juegos simples. Eso sin mencionar que su completísimo depende de tener una guía para conseguirlo y que nuevamente la historia depende de narrativa Transmedia.