Reviews from

in the past


"Played" the ps4 powerpoint so i ain't rating it

This review contains spoilers

It's the backing of Roxas' everything. Great pacing of the story and buildup through the end

9 horas de juego y no me convenció.

taking everything to account i'd probably bump this down to a 3 but ohhhhh the story i just love the story!!!

i did not play the original release on ds but i have watched cutscene movie from hd remix, very much needed addition to the story of kh2, glad i didn't watch it before the completion of kh2 because it spoils some of the plot twists, and for some reason comes before kh2 in hd collection


It's good for a DS Kingdom Hearts game, although it's the story that carries it.

a ver, es bastante mid, no nos vamos a engañar, pero sí es verdad que tiene ese encanto especial que tenía el prólogo del KH2, que es lo que realmente me gusta de la saga. pero también se pierde algo de esa magia en los mundos, la música y los modelos por culpa de las limitaciones de la DS; creo que hacerlo para la PSP hubiera sido lo mejor, y BBS es prueba de ello. las misiones en sí y el gameplay pasan sin pena ni gloria aunque cumplen el cometido de ser entretenidas para echar un ratejo, pero lo que más me gusta por encima de todo es la narrativa de mis tres pukis (dentro del galimatías que es la trama de KH). imho superan con creces a cualquier personaje de la saga principal y roxas se ha asentado como mi personaje fav. overall buena experiencia, entretenido, bonito y muy inspirador :3

It feels like I did nothing but also everything

The Gameplay is mid


But god is the story an incredible journey of two people learning to become themselves and then it all stripped away from them so suddenly. The tragedy of the sea salt trio will live on in the KH saga as one of the most tragic and best written. Roxas and Xion are both so well written and fantastic characters who we both learn to love and cherish. Axel is also a great character with his own flaws which I really loved as well. I would love to see this sort of in-depth character writing again in the series in the future. I think the ‘side games’ would make great use of this while the mainline numbered titles continue to be a continuous spectacle of games.

If you are gonna experience this story. It is best to do so with the cutscenes provided on the HD Remix’s
(Ranking is for Story)

was too young to understand any lore, and was legit my intro into the KH series, so that also did me no justice on understanding any lore. all i remember was the blue sea salt ice cream and buying the 1st volume of Kingdom Hearts 2 to compliment the game. but yet again I STILL had no idea what was going on. despite that, game was fun as shit

Apesar de ser só cutscenes, a história dá uma complementada mt boa no enredo do kingdom hearts 2.

The limitations of the DS and the repetitiveness do work against a title that's meant to have so much heart (no pun intended), but the story you get to experience and the general gimmick is so captivating that it was and easy replay right after finishing it the first time

Such a good story but is held back by the gameplay. It would be great to see this on future platforms with some of the clunkiness fixed.

Medium. No story spoilers.

Kingdom Hearts 358/2 days, in a playable state, is only playable via the Nintendo DS, any systems with support for DS games, or via emulation of DS hardware. Alternatively, one could simply view the 358/2 days cutscene movie that is packaged with 1.5 remix. Ideally, one playing through the series should probably play the game on a DS of some sort, but the cutscene movie is fine too. Emulation is very possible and easy, but I feel that it's a little annoying to get feeling good, and it will never feel better than simply playing it on native hardware if possible. This game supports 2 player co-op, which I think makes the game more fun, but it is not a requirement.

Although in 1.5/2.5 remixes, it is positioned in between Re:Chain of Memories and Kingdom Hearts 2, you should not play or watch 358/2 days before playing 2! This game spoils many important aspects of KH2, and is also more enjoyable with the context of KH2.

Kingdom Hearts: 358/2 Days is the second major spin-off of the Kingdom Hearts franchise, and much like Chain of Memories, it is incredibly important and foundational for the plot. Functioning as a prequel to 2, and also taking place during the events of the first game and Chain of Memories, this game has a lot of importance to the extended plot. The game was exclusively released for the Nintendo DS, and has never received a remake or a remaster in the same way as Chain of Memories or Birth by Sleep. Instead, it was added to 1.5 Remix as a cutscene movie. While this covers most of the story beats, and is arguably more entertaining than the game itself, I do think it isn't quite as good as playing through the game itself despite its flaws. However, if you don't want to sink some teeth and time into this game, I would understand opting to watch the cutscene movie instead.

358/2 days follows Roxas, and as the name suggests, you follow nearly a year's worth of time as Roxas in the Organization XIII, performing and completing missions in order to further their goals. You team up with one other Organization XIII member, which can either be controlled by an AI or a player on another system, and fulfill the tasks to a manner you and the Organization may desire. These missions may vary in objectives, such as scouting out a location, defeating a powerful heartless enemy, etc. This mission structure is designed to allot for shorter play sessions that would be fitting for playing on the go, which differs from prior Kingdom Hearts titles which focused on lengthy exploration and longer challenges such as an Olympus Colosseum cup. This mission structure also has a narrative purpose, your role in the Organization is quite literally a job, and every day gets you new missions to do, and new events to follow in that chronological order.

And much like a job, this game is not necessarily entertaining. Out of all of the handheld releases, this gameplay system is most like the home console experiences, having the command list in which you can attack, use magic, and select an item to use. With the DS' limited buttons, however, this feels awkward at best. Combat in this game is incredibly simplistic, often boiling down to a DPS test with every enemy encounter. The only real dynamic element in action combat is the variable magic uses and the LIMIT system, which allows you to empower yourself once you reach a certain health threshold. You can change your equipment and magic, items and such using a cute little grid system, which expands as you get further in the game. You can trade off space for a weaker item, so that you can equip another potion, you can use differing levels of magic that may, in fact, not be strictly better as it goes from Fire to Firaga for example. You level up by adding, well, level tiles to this grid, which is a sweet little idea for a game like this. I actually do find this to be the most interesting element of gameplay, but in practice it often doesn't feel too good anyways, due to how simplistic the game itself is regardless.

Exploration is limited, both by the DS hardware itself, and the "barriers" sometimes put in place by the Organization so that you stay on target. This doesn't affect the gameplay too much though, as the environments are still nicely designed, and you can always revisit missions from prior days to get any items or bonuses you may have missed. So, while the game is shorter, and maybe doesn't have the same depth as other titles, the game still lets you take your time for completionism if you'd like. This all adds replay value into the game, if you desire to keep playing.

With all of this being said, why do I recommend playing this DS version of the game over watching the cutscene movie? In my opinion, 358/2 Days has one of the strongest narratives and overarching story in the franchise, and I feel that the cutscene movie doesn't convey all of that in a way I find as satisfactory. The significant bump in quality, and having higher quality voice acting is really good, and these are still some of the strongest scenes in the franchise, but the cutscene movie misses some small character details that I think adds up to a lot in the long run. Being able to see the attitude of many of the characters is really intriguing, and having to feel some of these character moments in gameplay is preferable to seeing them in a cutscene movie, at least in my opinion. While I may have a lot to criticize about 358/2 days, mostly just in the gameplay, I wouldn't prefer a 358/2 days without that gameplay, weirdly enough. Play (or watch) 358/2 days for what I think to be one of the strongest narratives the series has to offer, and as stated prior, play it after KH2.

Probably the most emotionally packed story so far in the series that I absolutely love. However, it's paired with some of the least fun gameplay I've experienced. I wish this game's problems could be solved with a remake, but that would require extensive restructuring of the progression and pacing. Better than Re:CoM, but that's the best I can give it.

I've been a big KH fan for almost 10 years and finally got around to playing this game its really fun panel system is cool the game is just nice and relaxing and it's fun to learn more about roxas and the organization there aren't too many flaws I can think of besides ds hardware limitations but the game was really good and I'm surprised how much I liked it despite all the mixed opinions online

Disappointing. I didn't enjoy revisiting levels over and over again, and playing as Organization XIII. I did find it amusing how you could play as Goofy and Donald Duck in a special mission mode.

I reviewed kingdom hearts as a whole, but I want to focus more on a couple of games. Straight up, this game made me cry, and I’m not a very water works kind of person. But every down to the story and music just hits so hard. While the whole game is inherently a recon, it’s kingdom hearts, so I can excuse it. Ever sense kingdom hearts 2, Roxie’s has always been one of my favorite characters in fiction and this game only helps it. Without gettin into spoilers, the narrative if sad and hard hitting for most people, and especially me. It (kinda) blended seamlessly into kingdom hearts 2 and chain of memories. And if you played this game, chances are, kingdom hearts 3 worked for you. All in all, it’s not great, but I love the crap out of this game.

i was going to give this game a 3 for having a pretty fun panel system despite the combat feeling slow, and then they started giving me tedious as hell missions

and then i got to leechgrave and i realized wow this game really ISNT an overhated gem it really is just a perfectly hated experience; bosses have way too much health, a lot of enemies are really annoying to engage with, and the slow as hell combat really stings when this game was the one that followed KH2, one of the smoothest feeling ARPGs of all time; I can acknowledge that my distaste for COM came from me being bad and unfamiliar with the combat system, but I can absolutely not give this game that same credit, this really is just a poorly designed game

this is easily the worst playing game in the series up until this point, which is unfortunate because it's paired with what's probably my best in terms of the story

Será todo lo malo que queráis, pero de chico me metía por el culo este juego.

Me vi la versión con cinematicas, me gustó la historia de estos 3


I only got to watch the cutscenes since I don't own it on DS and instead only have its 1.5 + 2.5 Remix version that has no gameplay but I like the story

The gameplay is monotonous as every kingdom hearts game is, but Axel, Roxas, Xion you will forever be famous.

i just know axel does roxas’ & xion’s hair

the tragedy in this game is tame compared to persona 3