Reviews from

in the past


4mfınAkoyayım karı bizi aldatmış, çocuk bize küs, noel için sözleştiğimiz karıyı sikemedik, amele gibi sağa sola koşturduk, bu ne çile pez3venk Azer Bülbül müyüz biz.

looks awesome, and the atmosphere is great but everything else is disappointing

I really loved the story, but it felt lame sometimes because almost everyone would say, 'Wow, you are so kind-hearted,' after having a 2-minute conversation with the main character.

Well... It's a game.

Martial Law definitely suffers from its ridiculously short length, and a lack of purpose. I would say "identity crisis" as well, but I feel like the developers had an idea that just... didn't really communicate well. Quite literally, actually: This game's English translation is awful, and can definitely ruin some scenes for those who can't tolerate 3rd grade English in their serious dialogue.

But let's get into specifics, and cover one of the biggest sells of the game: Its historical narrative. I'm no historian, nor Polish, so I can't say how accurate the game really is, but I don't need to be to say that the game really felt like it didn't commit hard enough to its historical world building. It's not even equivalent to reading the Wikipedia article for "communism in Poland," it really just feels like somebody's spark notes on the subject from high school. Sure, the game spits out some cool facts, like that of a prominent store chain and the... card thing, but it doesn't cover any important events, any important figures, nobody's perspective at the time, or even contributing factors. The historical element of the game really just boils down to set-dressing.

However, the world itself doesn't doesn't have to be enthralling if the story on top of it is, so: What about the story? Well, there's a little bit more there, but it's flawed. The ending itself is definitely the peak of the game story-wise, as the final scene and its drama is genuinely engaging, and I do like how it humanizes both characters, but I dunno. At least personally: I require far more time to get invested in the world and characters, and a lot more motivation to get attached than just "is trying to be a father," and dropping all of this humanizing and sympathetic narrative only at the very end just weakens the impact. Perhaps a scene at the beginning where we get to see when the family initially split would go a long way towards not only putting the right questions in our head, but also making the main character immediately sympathetic, and with good reason. I dunno, I seem to be in the minority on this one though.

Lastly, one last minor criticisms: Considering most of the game is walking and talking (mutually exclusive), you'd think the game would have a strong atmosphere, but at least for me the game failed to hook me even there. The art is great, but I think if there were more sound-effects, more video-effects, more small touches of animation, and especially more optional bits of world-building like optional characters to interact with or newspapers and the like, I would have enjoyed my time just walking around more.

To finally conclude my thoughts: The game has some strong elements, namely its art, but it feels under-baked. What's there is fine, but there's nothing special about it other than its setting, and even that feels like it could be removed or changed to elsewhere and elsewhen, and it would stay mostly the same, which is NOT what you want from a historical narrative. Still, the game's free, so ultimately I can't be that mad at it.

Çok kısa süren ve ne ara bitti dedirtebilecek bir oyun. Hakikaten kısa ya. 30 dakika civarı.

İyi tarafı savaş ve kıtlık içerisindeki bir ülke atmosferini ortalama-iyi bir şekilde yansıtmaları, yer yer dönem hakkında bilgiler vermesi iyiydi.

Lakin cringe diyaloglara ve olaylara da sahip. Her şey toz pembeymiş gibi yaşanıyor. En azından yaptığım 1. sonda öyleydi.

2 kere bitirdim bu arada.

+ Türkçe olması da hoş bir şey.


-Eye catching pixel art; but the animations are not very good.
-Cute but sad historical story based in communist Poland
-Music is just fine
-Nothing special about the gameplay

The game is very short and takes very little storage; plus it's free. Give it a shot

simples e chato, não consegui me conectar com nenhum personagem, fiz um final e dropei.

czemu już nie mówimy do siebie per towarzyszu

Short Point-And-Click Adventure game. Decent story and it's free. Worth playing if bored.

An incredibly short story that still interests you with the different endings in the game.

A short, historically accurate freeware game about living in communist Poland in the 70's on Christmas Eve. The game is dripping in some sublime era-appropriate gloomy atmosphere, and the "trying to be a good guy and father" ending got me catching some feels.