Reviews from

in the past


pretty solid remake of the NES originals + some cool "postgame" content after you beat Mega Man 1-3

definitely worth checking out if you love early classic mega man, but also be afraid of it being such a faithful remake that some of the flaws were remade as well

my only real gripe is that i think the music has less punch compared to the NES original, but it's not bad imo

A nice way of playing the three original games, save for some odd graphic updates and the music/sfx not working very well with the genesis sound chip. Wily Tower is a great extra mode but I wish it were a bit longer, especially with the possibilities it provides.

Lots to say on this one. Without getting too in-depth, this is unfortunately mostly a downgrade over the NES/Famicom originals due to delayed controls and an objectively worse buster. I will be returning to this for a big video review at some point, but not now.

MEGA MAN MARATHON #2

Screw it I have like 8 or so of these to beat so I’ll run through em. I love Mega Man so I’m down. This was great. It’s a remake of Mega Man 1-3 (3 is one of the greatest games ever, def best NES game) and it’s good. I wish they had added the slide to 1 & 2 and the charge shot to all of them but I get why they didn’t, the slide would break MM1. This was fun tho it felt off at first but I think that’s just my muscle memory. So yeah. 10/10. Mega Man Xtreme is next.

The game looks great… the music is awesome… Wily Tower was pretty cool???

I don’t have much to say, I’ll just stick to the NES games via the Legacy Collection.


The perfect game. A remake of 3 brilliant 8 bit games in a new 16 bit style, with upgraded visuals and music, adjusted difficulty AND THE COMPLETELY NEW AND EXCLUSIVE "WILY TOWER" WHICH ALLOWS YOU TO USE ALL THE POWERUPS YOU EARNED FRON THE OTHER GAMES?!?!? Love it. Legit my favourite game EVER

THE WAY to play the OG 3 if you aren't already attached to the 8-bit look. did they make an upgrade of 4, 5, and 6? need dat. also the password theme on this was dope asf.

NOTE: I only played Mega Man 1 in this trilogy.

It was an enjoyable way to see how Mega Man started. Playing it with hindsight made the lack of features more acceptable, and the Mega Drive soundfont had a nice feel.

It's nice, but how about doing actual Megaman games for Sega instead of this mixed bag? Too late now of course.

The soundtrack is a real mixed bag, but the real kicker here is that despite being a major facelift in visuals to the NES games movement is really fucky. If you're familiar with the NES games you'll find yourself taking inexplicable deaths left and right

I'd be interested in hearing from someone who started with this collection over the NES series

Four stars but (extremely def comedy jam voice) seriously backloggd folks, patch your roms

Decent port of the first 3 Mega Man games to the Genesis. Music is definitely worse, but some minor changes here and there are nice improvements. Visually it looks great too, and you get some bonus levels after beating the remakes which is neat.

A Mega Man version of Mario AllStars. Improves some elements of the first 3 Mega Man titles especially Mega Man 3.

If we were to judge this game as a port, I would say that artistically, it exceeds the NES versions, but music wise, it's hit-or-miss. Ultimately, if you had to choose between NES or Genesis, I would lean towards NES, but these versions don't slouch.

Mega Man 1, 2, and 3 are fine games, but I find that the extra Wily levels are nothing to truly write home about, just neat additional tidbits, that do in fact have neat music accompanying them, at the very least. If you are in the mood to replay the NES originals and are all too familiar with them, I recommend the Wily Wars for a change of pace.

At the end of the day, this game is a nice coat of paint for games that already aged well without it.

Mostly a shoddy port of three games of varying quality. Physics and controls are completely busted, and it drops more frames than a bowler with Parkinson's, and on more powerful hardware no less. The rest of it, the unlockable Wily Tower, is a cool concept but the actual levels and bosses are nothing to write home about. Just play the NES games, you're not missing anything here.

This trilogy of games remastered for the Sega Genesis has been a very enjoyable experience.

The first thing you may notice is that the gameplay doesn't feel as good, it feels strange to jump and shoot, this is even more noticeable since the level design is the same as the original games. The slowdowns it suffers sometimes don't help either, but after a while you get used to it all.

But well, let's go to what stands out mainly in these games: the graphics. I liked them a lot, the art style here I feel has not been seen in another 16-bit Mega Man game or similar, as the color palette used instead of being colorful as in other Mega Man games tends to be more "realistic" (taking into account that it is a game for Genesis in pixel art, of course). There are some stages that were drastically improved and really give a different feeling when playing them, the enemies look good, and the robot masters even better. What did leave me disappointed is how characters like Dr. Light, Roll and Proto Man look, I feel they could have done a better job considering how the rest of the characters do look good.And the music, some arrangements sound good, others didn't sound as good to me, but all the songs in Mega Man 3 sound great.

Additionally, this game after beating the first 3 Mega Man, unlocks an additional Mega Man game, although it is not a complete game as such, since it only consists of 3 Robot Masters (with totally new designs, stages and music) and a new Wily Fortress, also with new bosses. I really liked this add-on, the stages and music are good.

Conclusion
In conclusion, it has been an interesting way to revisit these 3 games, certainly the gameplay could have been polished a bit, but it is still enjoyable.

I recommend it to anyone who wants to play Mega Man, Mega Man 2 and Mega Man 3 with a different look.

This compilation combines the first three Mega Man games with upgraded 16-bit graphics and was only released on the Sega Channel in the west. New features include a save system for each game and a new area called the "Wily Tower" in which Mega Man can equip any 8 weapons and gadgets from the first three games. The three stages feature enemies from the three games, as well as a trio of powerful robot masters called the Gemini Unit. The Wily Tower lasts about forty minutes on its own, making it the longest Wily Castle in any Mega Man game. While the remakes aren't 1:1 with their original game, they are enjoyable enough to be beaten, with only a few slowdowns, some of them making titular bosses like the Yellow Devil much easier.

Individually, each game has been downgraded in visual style and music quality. All 3 games are also much laggier. However, it adds an awesome new mode called wily tower which remixes elements from all three games together

Learning that the MM X3 devs made this one explained why it feels so wrong. If you're gonna play this, you gotta play the modded version that adds faster bullets and sliding to 1 and 2. Helps make an otherwise slow game (on the fucking GENNY???) a bit better.