Reviews from

in the past


A good, chill game to pass your time that can get quite a bit hard later on. The art-style is very calming and pleasing to look at, and it also includes night mode! There are quite a lot of levels, each having their own theme and aesthetic to them and some even bring new obstacles and options to deal with said obstacles.

The game is updated with weekly and daily challenges which keep the experience fresh even after you've finished it for good. The only gripe that I have with this game are the traffic lights, they're practically useless. Recent patches have tried fixing them, but compared to other options to deal with the traffic, I just didn't find much use for them. Still it's a pretty enjoyable game!

Lessons to learn from this game:
- Build cities around traffic, not traffic around cities
- Roundabouts are fucking great
- half an hour can pass really quickly when you're having fun building streets in London and stressing over orange blocking the streets for red

Making this game better than mini metro is pro-car propaganda and I can’t forgive them for that

This game is addictive as fuck but difficult as fuck. Or maybe I just suck at it. (Note: been playing on Steam Deck.)


Really enjoyable to draw the roads between randomly occurring houses/buildings and see the traffic. Good pacing to not feel too overwhelmed, though no matter what you do some buildings just can't handle that many people and you'll eventually lose. Nice upgrade options, and lots of different city maps.

Mini Motorways is my one of my favorite little indie strategy games. Whenever I'm going somewhere and I bring my Laptop, you already know Mini Motorways is probably going to be played.

What always starts out as a nice relaxing puzzle game will eventually devolve into absolute chaos as you get a new color placed on the other side of the map to where the house is and have to uproot your entire network to make it work. It's such a fun and easily replayable game, with the daily and weekly challenges there to keep it interesting.

Chill puzzle game that thrives on making you adapt to the challenges it throws your way.


Great little puzzle game that requires some thinking

Aesthetically and functionally, Mini Motorways feels smooth and simple. As a puzzle, however, it is frustrating to a fault. The car AI gets stuck in places that cannot be avoided, such as the one opening you get to a building where all the cars simply have to converge, and the traffic light and roundabouts are useless due to their placement restrictions. But the biggest problem that gets in the way of making this a fun puzzler is the fact that everything is dictated by RNG. If you do not get motorways, you're fucked. If buildings and houses spawn in the middle of nowhere, you're fucked. If buildings and houses spawn on other roads you already built, you're ultrafucked. Sorry Mini Motorways, restarting runs until you get the best infrastructure handed to you is dull.

Mini Motorways is a huge improvement over its predecessor, Mini Metro. Mini Metro was simple to a fault. It felt like when a wrinkle emerged in your system, it was more so an annoyance to fix rather than a fun puzzle to solve. This feeling is greatly reduced in Mini Motorways thanks to a greater level of freedom that you are given. Rather than connecting two points together and the path being auto-generated, you are granted thee freedom to draw your own paths, roads in this case, which helps give you a greater sense of control. You get to enjoy this freedom on a sizable amount of maps, and put yourself to the test in daily and weekly challenges. Mini Motorways, while simple, offers greater depth than its predecessor making it a much more engaging experience.

Incredibly slick and streamlined little puzzle game, with more depth than you'd expect from its simplistic premise and presentation.

There are a couple of things I wish the game had explained better: for a very long time I assumed the traffic AI was much smarter than it was, which meant I ended up building hundreds of unused relief roads. However aside from this, the game does a very good job of quickly teaching you the bare minimum you need to know to play.

The actual game itself is extremely addicting, but the early and late game can be a little frustrating. The game could really use a 3rd speed setting to speed up the early game where there is nothing to do but wait, and the complexity of the networks you end up building can make failure appear to come out of nowhere towards the end. But overall, this is near enough exactly what you want from a pick-up-and-go puzzle game, and I can thoroughly recommend.

Just like mini metro. It’s good! It doesn’t do anything that different from metro, a couple different layers involved, but just as pretty and entertaining.

Very relaxing and interesting game. I’ve focused on having 1000 trips with the main mode but there are also other modes like challenges, endless, daily and weekly. You can play for a long time if you want to but I’ve had my fill for now.

Really solid background game.

Man this game makes me want to break my monitor but damnit I love it and keep coming back to it. Seems relaxing on the surface but don't be fooled. This game will have you crying on the floor 5mins in

finally got 100% achievements as of the 10 year update and now i can sleep at night

Bir ülke var tamammı ülke böyle yeşillikli falan güzel kültürleri filan var. Ama bu ülke sadece bok kafalı bir orospu çocuğu cumhurbaşkanı yüzünden çarpık kentleşmeye gidiyor.Sende elindeki imkanlarla trafik lambaları olsun yollar olsun durumu bi şekilde kurtarmaya çalışıyorsun.Tahmin ettin değilmi ? Evet burası tr.

I like to watch the montages

Narrative: 0 - Gameplay: 3.5 - Visuals: 5 - Soundtrack: 3 - Time: 3
Stars: 3

This is better than metro for me. Maybe it's just because I've been playing Luck Be A Landlord for weeks but I noticed this is actually somewhat RNG dependent in a way that was never obvious to me with its predecessor. There really is an element of luck of the draw as to where your buildings will land and how many houses you get to service them etc., and it can make a big difference in your longevity. I don't mind that, it creates some replayability.
Very grateful for night mode.

My brain enjoys helping cars go vroom.

I enjoy this a lot, very chill and easy thing to do in background while still being a challenge in the long run.

not as good as metro but still good.


A relaxing puzzle game that quickly becomes less relaxing when everything falls apart and you have ruined the infrastructure of Warsaw. Daily and weekly challenges offer a lot of replayability. The generated music is nice but it's a great game to put your own music on to as well.

Finely balanced puzzle simulation where randomized houses and factories are connected by motorways. Clean just like Mini Metro and equally accessible. Everything may be going fine in your city planning until it hits the fan, and it’s great fun solving for under/over-population while keeping a tight design of roadways, intersections, and highways. Repeatable, with daily and weekly challenges. Could use a lot more cities, if anything.

Played this game on IOS via Apple Arcade. Overall it’s a fun time waster that feels half strategy and half puzzle based. The pleasant loop of building roads, to get more traffic, to get more roads is certainly addicting. Simple art style and music are not super memorable. Game comes with a number of maps that are similar in scope, but have some challengers associated with it. Definitely will come back in to play from time to time

The most stressful chill game.
I love it <3