Reviews from

in the past


died too soon, hard to win quick
faded mod was good

>try to play game
>too laggy

Looked good, at least?

Не успел толком распробовать игру, так как к тому моменту она уже была мертва, но задумка очень классная.

Тормоза. Долгие загрузки. Криворукие командиры. Мало видов оружия. Никто не хочет играть за чужих.

Ну а идея была хорошая...

This game is fun but fairly confusing.


Severely underrated. One of the best strategic fps (combined with rts) out there. Helpful community (whatever left of it). Alien types and unique abilities attributed to each makes game changing differences that could rotate the game as well as strategic building on both sides under their commanders. Teamwork actually matter here. I wish Unknown Worlds revisit this franchise someday preferably soon.

Combing the FPS and RTS genres, while a fantastic idea, just didn't stay interesting for long enough... but maybe the problem was I could never find a large enough group of humans to play with because the bots were broken af. Some of the alien abilities were pretty fun to mess around with.

A solid hybrid FPS/RTS that has made many attempts to be friendlier to new players. To its credit, despite its small community I still see 'rookie' servers among the active ones. These servers boot off players above a certain skill level to create a less brutal environment for newer players to join.

Even now, so long after its release, the community dev team makes changes that toss up the meta and keep things fresh. This includes changes meant to minimize the amount of 'noob traps,' things that experienced players know but wouldn't be intuitive to a new player.

That being said, an asymmetric hybrid game is always going to be an uphill battle on many fronts. I understand Natural Selection 2, and I enjoy the hell out of its gameplay, but a lack of coordination can lead to absolute steamrolls that demoralize half the server.

A game like this needs players who are willing to hop into the commander role and understand enough of the game to lead a team to success, and a team needs to be able to help out their commander and communicate. It happens surprisingly often considering the random nature of public lobbies and the people who join them, but then again I usually recognize most of the players in a match nowadays.

Small community, but a pretty solid game.

I honestly really like this game and the genre-blending nature of how its FPS and RTS mechanics interact. The worst parts about it is that it's a laggy game for me and that these kinds of games pretty much require cooperation that most of the time I'm not able to really do.