Reviews from

in the past


The story was better than the main game and it had some cool ideas, but can't remember much^^

Replayed after maybe 15 or so years after my rose colored nostalgia glasses fell off. Chapter one starts off strong. It's a fetch quest, but the villains involved are pretty awesome, and there are multiple ways to solve the issues and all feel like they work with the game's plot. However, once the chapter ends, it digresses into moments unrelated to the main plot. You have to take the main plot item somewhere across the desert, but you're interrupted twice, and those moments felt really padded out. They detract from the main story and almost felt like they were specifically designed only to add more to the game's length artificially. Also, the person that designed the Tomb of Kel-Garas in the interlude is a sadist.

Didn't really care for the final villain, or her motivations of why she did her plan. Deekin is still one of my favorite characters, though.

Played this when it was released 2003 and enjoyed it then. Still like it.