Reviews from

in the past


Jogo super lindo de tirar fôlego com uma OST epicamente fantástica, personagens bem legais e um enredo bom e fácil de entender. É visivelmente mais fácil que seu antecessor e o grinding de níveis não é tão violento, apenas para fazer as DLCs que pedem nível 100 pra cima. Recomendo
Obs: zerei com 60h

This game was like crack to me, I couldn't put it down and now I'm too afraid to pick it up again.

Es completamente diferente al juego anterior, de muchas maneras puedo decir que es un muy buen juego, pero un mal Ni No Kuni.

As a fan of Studio Ghibli I adored ‘Ni No Kuni: Wrath of the White Witch’, the beautiful worlds were fun to explore and it was delightful to feel as though I was taking part in a Studio Ghibli film. For the second game, ‘Ni no Kuni II: Revenant Kingdom’, Studio Ghibli are not directly involved however character designer Yoshiyuki Momose and the music composer Joe Hisaishi, who were both involved with Wrath of the White Witch, returned to work on the second game.

Diving into the game, you start as Roland, The President in what you presume is America or at least Earth, witnessing a nuclear attack on a city then waking up in Ding Dong Dell a city in the world of Ni No Kuni 2. He meets Evan, the Prince of Ding Dong Dell which is currently experiencing a coup. Roland helps Evan escape, aided by his handgun which he uses to dispatch unprepared sword wielding mice/men which a modern gun in a ye olde fantasy setting is hilarious. After the escape, Evan decides to start his own kingdom and unite all the other kingdoms in a world of peace…

The dialogue sections of the game are a hybrid between text, fully voiced cutscenes and dialogue with the character saying one word to express their emotions for that particular speech bubble. If I’m being honest, I’d much rather one or the other (preferably fully voice acted cutscenes). Having a character utter the same word over and over will grind on the player eventually. Especially ‘Lofty’, Evan’s sidekick. I hope I never need to hear him say “knickers” or “reeeeeeealy?” in his accent ever again. There is no option to turn this off unfortunately. That was not anything against the Welsh accent in particular by the way, there is a Scottish character, Niall, who repeats the word “Crivens” over and over which is equally as annoying.

The art style may as well be Studio Ghibli despite their indirect involvement, it’s amazing to see that we’re at a stage where playing a 2D animation style feels like we are playing an animated film seamlessly. The art style does shift in the overworld view to ‘Funko’ style big headed characters which is very cute and charming. I found the world absolutely stunning and really enjoyed roaming around the overworld and fighting enemies and discovering new areas.

One of the biggest downsides to the first game was the fact there were too many mechanics and they were still being introduced later on in the game. Ni no Kuni II has a lot of mechanics but introduces them early on. In terms of character development for battles there are several different ways of tweaking stats, if you ask me, one or two many ways.

Each character can equip up to three melee weapons and one long ranged weapon. This means that managing each character’s weapons takes 3 times as long. The game does offer a button to give each character the best gear but it takes that gear off the other characters forcing you to manually check and equip the best gear. There is the tactic tweaker that allows you to be stronger against certain types of enemies and weak against others, I barely touched this apart from trying to gain more experience and money from battles. As for magic you need to level each character's spells up in your kingdom (I will get onto the kingdom later). If you forget this is here like me and you need to play catch up with the spell levelling it will take a long time as you need to watch a short animation for each spell you upgrade. I could go on and on but I don't want to overload the reader of this review.

Joining you in the battles are Higgledies, small creatures which you can create in your kingdom or find in the wild. You can equip up to 4 at once, each Higgledy comes with special powers which are provided to you at random in battle. Again, I didn’t really involve myself with this. I kept the Higgledies equipped as they were given to me and just levelled them up from time to time.

All of this combined (as well as another few battle mechanics) helps support you against the monsters you will come across in your travels. ‘Ni no Kuni II’ isn’t a hard game if you keep on top of character stats and completing side quests, there is no grinding required (phew). Yes, you may come up against a strong enemy (a.k.a. Tainted Monsters) but you can always run away and come back later as from that point onwards it is marked on your map or library in the menu. There are 6 playable characters to choose from, each has different abilities and weapons. At no point however do you need to rely on the characters outside of your team as no one has skills so unique you need them to progress. This meant that I stuck with the same three characters throughout the whole game (Evan, Tani, Batu).

As well as battles, there are a few other gameplay mechanics for you to splurge a lot of your gameplay time on. Skirmishes are kind of like a real time strategy/Tower defence game. You come up against certain types of enemies and it is up to you to gather the right forces which are strong against your enemy. Your soldiers are attached to you on a lazy-susan mechanic, where you literally rotate your soldiers so the correct type is facing the enemy. I was not a massive fan of these battles and they were the only side-quests which I didn’t complete as your army can very quickly end up underpowered for the quests.

My favourite way to pass my time in the game was to develop Evan’s kingdom, “Evermore”. You start off with a relatively small area and a few buildings. Soon you are expanding the size of your kingdom, quality of buildings, amount of citizens and the amount of money and items you gain over time. Each type of building can conduct research which can aid you throughout the game such as better weapons, better skills and types of items gained. As you complete side quests you unlock more citizens who will come to live in your kingdom, you can allocate them to the buildings which would benefit most from them.

Like every other RPG game, there are dungeons, 9 main ones with some additional DLC ones. What I liked about these are that you can complete one or two in a single play session. They don’t overstay their welcome and you’re not required to take a weekend off work to complete one.

I absolutely adored the music of this game thanks to the return of Joe Hisaishi. My favourite track was the Hydropolis Theme. Sitting listening to the soundtrack while writing this review and having an absolute blast.

I played the Prince's Edition on an Xbox Series X and the 4K 60fps was buttery smooth and an absolute delight to play, I’m glad I held off on this game on the PS4 and experienced it this way. The Prince’s Edition is the original base game with all the DLC included. I chose not to chase the DLC content in the risk of falling down a deep rabbit hole and being led too far from the main story. On a desert island I would have been all over it as I know I could spend hundreds of hours with this game but I have far, far too many games to be catching up with for that.

Overall I absolutely loved my time with ‘Ni no Kuni II: Revenant Kingdom’ once you get right into the middle of the game with the airship and you are free to explore the world. I found it so addicting. If you chase side quests like I did they will lead you to an area with something else to complete such as a dungeon so you are never lost for things to do. If it wasn’t for my gaming backlog giving me puppy dog eyes I could have continued playing the same and it’s DLC but I wanted to quit while I was enjoying it and not finish the game after being frustrated by dotting every I and crossing every T.

Don’t worry if you have not played the first game, while they take place in the same universe the stories are not connected. If you are only going to play one of the two games I say pick this one. An absolute must for RPG fans.


Fun game, its just pure fun. Nothing world breaking. Normal story. It'll entertain you from start to end. Doesn't do anything wrong but nothing specially well either. Building your own kingdom is sick, and all sidequests are very enjoyable. It also looks beautiful.

For me its the perfect game to turn off my brain, and the combat is pretty good for an JRPG. You'll for sure enjoy it

Completed the main story and all DLC except for the Colosseum.

Story was ok, but really hit my "do all these quests" happy place.

All the way through this game I couldn't decide whether to stick to the story or invest loads of my time into it. I think I landed more on the latter side and that's where Ni No Kuni 2 shines brightest.

Overall I think it's a slight step back from the previous game. The world didn't seem as whimsical or endearing. Ni No Kuni 2 deals with slightly more mature themes (it's still pretty childish) so I guess whimsy had to make way for this to work. There's plenty of other changes from the previous game too. Gone is the Pokemon-lite creature mechanics and combat is now more action orientated. You can switch to other party members at the press of a button but frankly, you rarely need to. I pretty much completed the game using just Evan and giving everyone the best weapons and equipment.

Traditional RPG-wise, there's nothing new here. The main story is a bit rinse and repeat as you travel to different countries in the world with the aim of unifying them. Arrive, the leader's corrupt, sort it out, fight with a monster, move on. Despite the repetitiveness, the game still manages to be enjoyable but mainly through the extra curricular activities.

The part of Ni No Kuni 2 that sucked me in the most was upgrading my kingdom. It's essentially like Simpsons Tapped Out and other similar games except you're not getting ads in your face or being asked to fork over more money. I think I spent the most amount of my time tracking down new citizens to populate my kingdom, setting up research tasks (these grant you extra skills/rewards for the rest of the game like better weapons etc) and developing new buildings. It was seriously addictive.

At times the game looks like one of the best on the Switch. It runs super smooth and really is gorgeous. Not being a frame rate buff I couldn't tell you what it runs at, but sometimes it looks fantastic. Unfortunately when the screen starts to get a bit busy it will stutter from time to time but what can you do?

Top it all off with a score by Joe Hisaishi and you've got a great RPG if you pick it up in a sale.

A easy-going that has some annoying fetch quests scattered throughout. It's an easy game to play but I often found myself sitting doing nothing in the game and sitting on my phone. Combat was pretty straightforward and spammy and i had more of a challenge playing the game 5-10 levels underleveled from the bosses. The skirmish battles were an interesting mechanic but I did not enjoy them too terribly much. The stor was fairly predictible, but then again it's a game made for kids and it showed. Still a decent playthrough but not a crazy RPG that I would recommend to everyone.

This review contains spoilers

Good Story for the most part, interesting city building aspect but it felt a lot like a mobile game. Combat is fun and quite challenging, it was definitely a fun game to progress through.