Reviews from

in the past


Played this game cause NakeyJakey mentioned it in one of his videos
And damn that was something
I know that it's not actually that deep but it kinda moved me when i tried to reload the browser and it just sent me back to him lying on the ground dead
A really cool concept especially for a free browser game
(I also think that the reviews are too harsh for this like damn man 2/10?)

For the standards for an early 2010s flash game its decent but this isn't scary in the slightest compared to how YouTubers made it out to be.

6 year old me when i found out the sun will explode in 5 billion years core

This review contains spoilers

esto me hizo llorar cuando vi a Fernanfloo jugarlo


Of all the games I've played, this certainly is One of them.

this kickstarted some mental turmoil in me as a kid

A game that you can only play once... sort of, the tech behind it wasn't THAT clever but it tried.

An abstract representation of a fairly literal story. It isn't the deepest but the idea is there.

Life has one chance, choices matter.
The story used to frame that here is extremely melodramatic but for a 2010 indie flash game. it does its job. Play it once, takes a few minutes.

Scared the shit out of me as a kid.

Has a very thought provoking idea, but just feels kinda eh once you're done with it.

This review contains spoilers

Me tocó el final del poster.

When I was 11 I came to school the day after playing this acting like a family member died and i told all my friends it was because of this game and the next day they played it and called me a pussy and i went home and screamed in my pillow

For such a short and simple game, I did get invested enough to replay it through incognito mode until I've seen all the possible routes/endings.

A classic of the late 2000s / early 2010s era of experimental indie flash games. A short, 10 minute experience of choices and consequences that feels far more real than its limited scope and simple graphics would suggest.

It's interesting until you realize you can just play the game on incognito mode and do everything again, only to realize none of your choices really mattered because there weren't any real choices to begin with. While you're at it, you'll also notice that nothing about the game, from its writing to its gameplay, was interesting in the first place.

Does this game even have a truly happy ending?

My teacher showed us this in class once and got so mad when a kid called it gay he had to go outside and calm down.

Played this as a kid and got all the endings. Yeah, its a sad game but people are being dramatic by calling it the most depressing flash games of all time.

I've hearing about this game for years. "It's the most depressing game ever", it's not, yeah it is kinda sad, but come on. It's really overdramatized.

Also, the "multiple endings thing" ain't worth, most endings are the same.

This review contains spoilers

THIS GAME. OH MY GOD THIS GAME.

It's a very simple game, and i played it without understanding what the core idea of it was, which made it so incredibly impacting. It's a simple "decision tree" flash game, in which you attempt to save the world (or at least you can choose to do that) from a plague of your own accidental creation. Each day, for a week, you get to choose how to spend your potential last few days on earth: work all the way, abandon your family; spend time with them, ignore the plague.

What destroyed me was reaching an end. Because the end i got sucked. It was bad and disappointing. So i pressed F5! Let's retry! Let's find another ending!

And i got greeted by the end screen. The game would not let me replay. I had only one chance. What had i done with it?

This game broke me. It was 2010, and i had never seen anything like it.

A fine concept. This is basically a truncated version of Pathologic and I got one of the bad endings.

It's okay: 6/10

What I don't get is they make the cure as a gas which is the dumbest thing ever but he makes the antidote as an injection. maybe should have made that a gas too. It really needs some suspension of disbelief.

This review contains spoilers

(PC - Web)
4/10

what i liked :

the music was pretty nice

i like the pixel aesthetic, i do feel like the dev wanted to properly express the story and the idea he had

What i don't like :

i might sound like a jerk but this felt really iffy, the gimmick might sound nice but this advertises itself as a choice based thing when its more likely a ''you gotta know exactly what youre doing to get certain ending'' the game will downright force you to take a decision you didn't want just so it could avoid making more endings based on your choices, and so it could make the ''very cool music part'' that makes people get really sad, i get it, its part of what the dev wanted, but this really feel like people who criticized it talk about, this is pretentious, when i played the first time years ago i was ''oh nooo so sad'' but playing it today, and seeing it more mature eyes, and also some knowledge of coding, i do feel like this could have had more potential, had the dev actually put more effort into the ''choice'' part of the game, the gimmick loses its value if the choice you can make gets pushed agains't you because its not actually a choice but rather a ending path that will guide you through a linear set of events once you do the correct things for what ending you want.


INSANELY short, but gets its intent across pretty alright.
Though again, because of its length there wasn't a whole lot to get invested in.
The gimmick of not being able to replay the game was interesting though.

I like the student project vibe, and the gimmick of only being able to play once gives your choices a lot of gravity. The writing is a little weak though, and the game can be a bit janky.