This review contains spoilers
The other best Pokémon game with an amazing story and neat gimmick to boot. It even keeps the previous gimmick from X and Y that was really cool.
This is the definitive Gen 7 story experience. The extra characterization of Lusamine in later games and media ruins one of the only interesting and complex character relationship dynamics in the series.
This is the definitive Gen 7 story experience. The extra characterization of Lusamine in later games and media ruins one of the only interesting and complex character relationship dynamics in the series.
Blown out of the water by the Ultra rerelease. I enjoyed my time with it, but this was the point where I was started to feel fatigued with newly released Pokemon games. It was clearly cobbled together to meet an anniversary and we wouldn't see it fully fleshed out until USUM. And, no, Lusamine's story does not make this version better.
After the shortcomings of X/Y, Sun/Moon feels like an apology meant for players like me. First and setting the stage, the music is immaculate - the Hawaiian-inspired music is immediately memorable and a much better use of streaming music than the bland and boring music of XY, and having some excellent battle music and theme music on top of that is great.
Much of the other aspects of the game are like that too. The characters in this game are some of my favorites in the series and the story is quite enjoyable, and it really just feels like a refreshing splash after being starved of such things, like it seems so obvious you'd want these things.
I said that the game is memorable, but many of the routes and dungeons are not. I don't mind it being linear but I do think there could have been better dungeons.
The Pokemon themselves are mostly good, though I feel like the introduction of region forms may have overshadowed the regular new Pokemon themselves. Also, this is around when Masuda went full casual and made a bunch of Pokemon intentionally not very good to use. The Battle Tower is there and a few challenges here and there, and of course the Ultra Beasts and Guardians.
Z-Moves are on one hand a fun and mostly balanced mechanic that I really like, and on the other hand pretty obviously a sign that Pokemon was taking on the identity of Yo-kai Watch. The fact that they had to share space with Mega-Evos didn't help. Also, I also just plain forgot about the battle royal mode.
Overall though, I think Sun/Moon was a great time and closest to what I want out Pokemon than any of the other 3D Pokemon games.
Much of the other aspects of the game are like that too. The characters in this game are some of my favorites in the series and the story is quite enjoyable, and it really just feels like a refreshing splash after being starved of such things, like it seems so obvious you'd want these things.
I said that the game is memorable, but many of the routes and dungeons are not. I don't mind it being linear but I do think there could have been better dungeons.
The Pokemon themselves are mostly good, though I feel like the introduction of region forms may have overshadowed the regular new Pokemon themselves. Also, this is around when Masuda went full casual and made a bunch of Pokemon intentionally not very good to use. The Battle Tower is there and a few challenges here and there, and of course the Ultra Beasts and Guardians.
Z-Moves are on one hand a fun and mostly balanced mechanic that I really like, and on the other hand pretty obviously a sign that Pokemon was taking on the identity of Yo-kai Watch. The fact that they had to share space with Mega-Evos didn't help. Also, I also just plain forgot about the battle royal mode.
Overall though, I think Sun/Moon was a great time and closest to what I want out Pokemon than any of the other 3D Pokemon games.
Man if you could fuse this and SOME of the Ultra additions, this might be the second best Pokémon game. The cutscenes can suck on a re-play, but the story and "evil" teams are great and a neat diversion from terrorism, eco-terrorism, and whatever the hell Cyrus was on. Lusamine is ruined in every other piece of Pokémon media (except maybe the manga I have not read it yet) and that is a shame.
Fun fact: I won a OU tournament with friends using Comfey as my main gimmick, it was really funny
Fun fact: I won a OU tournament with friends using Comfey as my main gimmick, it was really funny
This is what I'm talking about when I say I wanna play a Pokemon game, the first time they tried something new and to me they knocked it out of the park. Trials were just what Pokemon needed for it to feel refreshing, the starters are all good and unique, the final four is actually challenging. This did start the trend of having your rival choose the starter that is weak to yours, which really sucks to me. It's kind of indicative of the biggest issue with the game, its so easy. They really hold your hand the entire time which kind of lets it down, if it was more difficult this could be the best Pokemon game.