Reviews from

in the past


This game could have been so great, but the bipolar fall damage and the flakiness of the harpoon gun itself really drag it down. A shame, because otherwise there's some genius game designwork hidden in this.

At least the game's director, Tokuro Fujiwara realized this, as his later creation, Bionic Commando, is spiritual successor to this and is an improvement in almost every way imaginable.

stupid bitchy grappling hook

Platformer where the main gimmick is a grappling hook you use to make your way up to the top of each level while avoiding enemies. There's enough variety to the levels to keep the grappling hook interesting, but it's also a very short game.