Reviews from

in the past


The idea of a horror game that uses echolocation is neat in theory, but Stifled doesn't really seem to know what to do with the concept. I nearly went hoarse having to talk to myself so I could see as I navigated the game's mostly empty corridors, and the few sections where I needed to stay quiet to avoid monsters were easily navigated without using my voice. I'd like to see this idea in more capable hands.