Reviews from

in the past


It was definitely a step up from 64, and this is where the 3D mario nostalgia hit my veins with full force. It has a neat aesthetic with some great little details such as E. Gadd and the sky box featuring additional parts of delfino and overall it has a lot more personality that was refined from 64. It does have some odd choices, like even beginning the 3D mario per-game gimmick. FLUDD and the general controls are better than what's in 64 but it does have its share of difficulty in maneuvering. It also has some wildly shifting difficulty and while easier to figure out than 64, it can be overly vague on what one should do. In general it still feels great to control with some additional locomotion tricks beyond 64, but it can be a bit of a pain. Also it's dearly important to confirm bowser fucked at some point

The more I think about this game the more I fucking hate it. I really wanted to like this game but I just kept getting more and more pissed off as it went on. First off: the control is horrible. How the fuck did they screw up on this when 64 felt amazing. Overly responsive and jittery, Mario has no sense of weight or momentum, just 0 to 1000 in a split second. Collision does not exist. At several points I just fell through the fucking level or got softlocked at random points. Mario will slip if there is so much a slight angle in the geometry.

Level design ie also terrible. Every level blends together because of the beach setting. I hate every one of these levels, far too spacious with very few interesting set pieces to make them stand put besides the general level themes. Platforming in these levels makes want to tear my dick off. Just complete and utter garbage. And Corona Mountain makes me want to jump into an actual volcano.

Blue coins, 100 coin shrines and secret shines are terrible. Needless, bullshit padding to get a fucking postcard.

I hate the enemy designs, they feel so lifeless amd generic and can't remember any of them except the Stus and that fucking wind enemy that makes the game even less fun.

Music is decent but very samey so I have nothing really to say about it.

The last thing I want to mention is the game's structure, its terrible too. Despite this being considered an "open" 3d Mario game this is not one at all. You cannot get any shines you want, you have to do all the shrines before you chase Shadow Mario. That means that the watermelon, sandbird, baby chomp cleaning and the horrible "hidden" shrines.

This game is a pathetic joke and I am baffled at how any one likes this, it is a shitstain on an otherwise consistent franchise.

...D.E.B.S. ALERT... it has been reported that an annoying Mario game was played. First lets start with what I liked which was isle delfino. The world felt realized, lived in, and was well developed. I thought the FLUDD was a cool mechanic that helped to make the game feel different from other mario games. The voice acting was fun and made me laugh a few times.

Now for the not so nice stuff. My goodness is this game tedious and not fun at times. Some of the gameplay decisions are just mind boggling, I cannot understand why they were made (I'm looking at you chucksters). I'm wondering how children were expected to complete some of these levels when I am struggling hard to do so as an adult. Not only are some of these levels just crazy hard but they are so tedious to either complete or to reach in the first place (example the goddamn lillypad level which is so annoying to just access in the first place although there are others). I don't even want to 100% this game because of how annoying some of the levels and the remainder of the game is and I love to complete games all the time. The levels without FLUDD weren't necessarily that bad but some of them were at times lol. For me this game was just not fun for a good chunk of it and thats my real issue with it. I don't mind the levels being challenging but the reward/fairness just does not feel worth the challenge. This game also had just so many unintuitive moments which is another major issue for me. Things they just expected you to know to do without explanation and I don't need to be hand held but a little guidance is appreciated. So ya I put this game down three years ago after 7 shines and there was no specific reason but I guess my past self just sensed the evil and I didn't stay away from it this time lol. Maybe my thoughts will change in the future but for now these are them and good riddance to this game the worst of the 3D Mario's for certain

This games movement from Mario 64 is such a big improvement. Fludd and Mario's combination of movements make it so fun to platform. Unfortunately the collision detection took a hit and is somehow worse than in 64 and definitely makes some areas a pain to platform on. Also doesn't help that 100%ing this game is just a nightmare thanks to Blue Coins. I don't like this game much but I also don't hate it.

"Super Mario Sunshine" but in "Super Mario 3D All-Stars".


The glitches in the game are the main detractor of an otherwise great experience. Movement is sharp and can be corrected via FLUDD, levels are super creative even when forced to comply to the beach theme, and the songs are just instant classics. But the glitches as well as certain shines such as the watermelon shine and the boat inside of Corona Mountain prevent the game from being what it could have been.

the necessary step to get peak in later games (im talking about galaxy)

I used to be a hater of this game but then I gave it a real shot. Yes it can be very frustrating and janky at times but when it is not it is very very fun. It would be cool to see Nintendo make a version that fixes the glitches and adds more content or just make a sequel.

Este juego es buenísimo sólo y sólo si no quieres sacarlo al 100%, si lo intentas se vuelve una pesadilla viviente

Nunca ouvi falar muito desse jogo, mas ao jogar eu descobri que, na verdade, só tem a ver com o fato do game cube ser meio falido. É bem diferente do mario 64, com controles e uma mecânica única na série, mapas com infinitas coisas pra explorar, vale a pena dar uma chance pra ele.

occasionally some shines are frustrating but other than that its easily one of the most overhated games of all time and a top 3 mario game

I also had to clean brown stuff in my first job

played this on a shitty laptop running dolphin at 50% and i still 100%'d the game, thats how good this shit is

Favorite 3d mario. I LOVE the aesthetic and gameplay mechanics. The music is amazing, and each level feels very unique in its own way.

Wish I had played the rerelease after they added the GC controller option, but still perfect.

Has imo the best vibes and the best hub while also having my favorite boss fights in a Mario game (My personal fav being Mecha Bowser) what really holds it back is the level design which sucks all in all only 3 outta the 7 worlds were fun to go through however it gets points for having fludd.

Por estética, este es mi Mario favorito pero igualmente tiene muchas decisiones de diseño que simplemente son por joder más es tan minúsculo que no hace la experiencia un infierno

dont play this outdated garbage just watch a couple youtube videos on it and youll be fine

I hate this game so much I love it. I love the atmosphere and levels, the gameplay can be fun too even with the janky controls. Some of the levels though are… awful. Even with that I still really like this game.


I think this game is the most experimental and bold of the three in the port but all in all it is stuck between the 3D Mario defining Super Mario 64 and the 3D Mario mastering Super Mario Galaxy still solid however I don't think its fair to say the game as a whole is worse until I play it on GameCube, as a port its the weakest nut its the weakest of three giant hulking goliaths

i'm gonna tell u guys a secret. i got stuck on corona mountain and never finished it. fun as hell though