Reviews from

in the past


Está bastante bien para ser un indie. Pero si es verdad que es bastante repetitivo, sobre todo visualmente. Muchos enemigos son lo mismo de siempre, pero con otros colores.

Suzy Cube is the embodiment of "Super Mario 3D Land at home". It isn't a bad game, its actually pretty chill and cozy, but it really wears that Mario 3D Land build on it's sleeve. The game is pretty short, not hard to 100%, and I do like the powerups the game had with nothing super crazy. Music is very boring and repetitive, the game is very simple, but pretty cute too.

I paid 74 cents for the game, don't regret getting it, but I've definitely played better indie 3D platformers like Siactro's titles. There's also a bug with the Steam release regarding one of the achievements which hasn't been fixed since the developers abandoned the game. There is a workaround though.

You could do alot worse than this game, but I think you're better off scooping up other indies.

"Mãe podemos comprar Mario?"
"Nós já temos Mario em casa"
Mario em casa:

É um jogo de plataforma bem simples, as fases são legais, os itens que tu pega são bem comuns, os boss infelizmente são praticamente os mesmos e a história é bem boba.

Foi uma experiência bem divertida, porém tem um problema, eu joguei a versão mobile e ela está desatualizada a muito tempo, não tem nem suporte a gamepad, o que me obrigou a jogar no touch, o que não deveria ser um problema...
O controle virtual de Suzy Cube é horrível, eu não sei explicar o motivo, mas esse foi o único problema que tive no jogo, foi algo bem desagradável.

there are some good levels in the mix, but the boss fights ultimately leave something to be desired (it was the same boss at the end of each world, even the last one). the aesthetic was nice, though


It was worth the dollar it was bought for. Some levels were a little challenging, and I couldn't be bothered to play the secret world levels.

Even though it’s a blatant rip off of 3d land. I can’t deny it’s a fun game for an app. And I have to admit, I kind of have Nostalgia for when I played it back in 2018 or whatever.

I’ve played this on the iPad which is sadly not included in the list (neither iOS).

The game very clearly mimics Mario 3D land to the T. It has some good moments but not only does it lack originality, it doesn’t do things particularly good and the controls are iffy even with a controller. It’s unspeakable that a platformer has bad controls because that’s the main point of such games. There are sections where the camera is horrible. It was trying to copy those levels where the camera moves slowly and you have to keep up. The problem is the camera is way too close that you barely see anything. I can give it credit for trying 3D graphics for an indie game. I like the idea of the game, I’ve 100% the collectibles. It’s just not very well executed. There are better platformers out there.

Full review on my website: https://www.nepikigaming.com/reviews/suzy-cube/

''Suzy Cube has a direct inspiration in a 3D Platformer made by a very well-known company, and has been able to translate that specific game’s design well into its own. At the same time, it doesn’t attempt to go beyond the limitations of what the inspiration was forced to work with, and as a result feels very basic in comparison. Suzy controls fairly smoothly overall, but there’s little going for her besides a regular jump and a very small pool of power-ups. The stages do all feel different and while they work well with the fixed camera, the collectables are often cheaply-placed off-camera. I liked the boss the first time, but he returns 5 times with very slight alterations that only end up in the fights dragging out. Suzy Cube is overall a fine game, but I would have liked to see it break free from its inspiration just a bit more.''