This game is just great all around! It's your typical rhythm game where you press the buttons along with the beat and the corresponding cues on screen. The visuals are really colorful and super cute! The hard and extreme modes are actually pretty difficult, but it's nice that you can choose to play the game calmly and casually or challenge yourself and test your sanity. The song selection is pretty good too and so are the available songs that you can purchase from the eshop. The multiplayer minigames are really fun as well and keep you engaged whether you play alone vs CPU or with friends.
It's fine. I don't have the drums. The motion controls feel really badly calibrated. The buttons and the touch screen controls are fine I guess. But not my preferred way of playing.
Song selection is ok, but not as large as some other games that I played. The DLC prices for extra songs is not worth it for me.
Song selection is ok, but not as large as some other games that I played. The DLC prices for extra songs is not worth it for me.
Don't know, but i bought this game shortly after getting the Nintendo Switch while i was looking for some quick rhythm game buy to keen on my slowly growing rhythm game fixation.
I figured it was a good buy because i'd get to finally play Taiko for the first time. The gameplay is structured in a simple manner, doesn't have secondary mechanics of sort and can rely only on linear charting, which makes simple for a newcomer to play on it. The song selection in this game is not bad, even if the presence of more kid oriented music can feel a bit itchy for some considering most of you will be in to mash some taiko on complex songs, but you know what's funny? Playing kid songs on Oni difficulty. Oh well, let's ditch that now.
Aside from the main Taiko single player mode, there's two additional modes and an online play mode which gets you to compete with others online, but i believe that unfortunately i feel like the multiplayer is a bit inactive most of the day, probably due to people moving to Rhythm Festival, which has been released weeks ago, which i should have bought it in the first place instead of Drum n Fun. But what else is fun is that there's some good party minigames made tailored for people to have fun with together, but it's not like it's something you'd interest, but might be a requirement if you want to point for 100% completion.
Besides, good enough. But if you're new to Taiko at this period and had never bought any Taiko game, get Rhythm Festival. Be sure to check out the Rhythmic Adventure duology!
I figured it was a good buy because i'd get to finally play Taiko for the first time. The gameplay is structured in a simple manner, doesn't have secondary mechanics of sort and can rely only on linear charting, which makes simple for a newcomer to play on it. The song selection in this game is not bad, even if the presence of more kid oriented music can feel a bit itchy for some considering most of you will be in to mash some taiko on complex songs, but you know what's funny? Playing kid songs on Oni difficulty. Oh well, let's ditch that now.
Aside from the main Taiko single player mode, there's two additional modes and an online play mode which gets you to compete with others online, but i believe that unfortunately i feel like the multiplayer is a bit inactive most of the day, probably due to people moving to Rhythm Festival, which has been released weeks ago, which i should have bought it in the first place instead of Drum n Fun. But what else is fun is that there's some good party minigames made tailored for people to have fun with together, but it's not like it's something you'd interest, but might be a requirement if you want to point for 100% completion.
Besides, good enough. But if you're new to Taiko at this period and had never bought any Taiko game, get Rhythm Festival. Be sure to check out the Rhythmic Adventure duology!
Come on, shake your body baby, do the conga, I know you can’t control yourself any longer. Feel the rhythm of the music getting stronger, don’t you fight it ‘til you tried it, do that conga beat! Yeah.
Taiko’s been a long-running series that used to be loved by /v/, so how it ended up in this category is a mystery to me, but regardless, the latest entry is probably the most-refined yet, with its casual appeal, but its batshit insane skill ceiling on the highest difficulty.
With the intended arcade playstyle as well, the Switch’s control scheme actually works the gimmick in its favor, a rarity amongst Nintendo’s systems. With a mixed track list of video game music, classic, and pop songs, the music we got after localizing certainly beats the shit we got back on the PS2. With any luck, this one will find some success, and inspire a few more obscure rhythm games to come stateside as well.
Taiko’s been a long-running series that used to be loved by /v/, so how it ended up in this category is a mystery to me, but regardless, the latest entry is probably the most-refined yet, with its casual appeal, but its batshit insane skill ceiling on the highest difficulty.
With the intended arcade playstyle as well, the Switch’s control scheme actually works the gimmick in its favor, a rarity amongst Nintendo’s systems. With a mixed track list of video game music, classic, and pop songs, the music we got after localizing certainly beats the shit we got back on the PS2. With any luck, this one will find some success, and inspire a few more obscure rhythm games to come stateside as well.
(Review refers to pretty much all the Taiko games I've played, but I've played Drum 'n' Fun the most)
Taiko is incredibly exhilirating and bursting with personality, but I don't think I could ever advance enough in this series to play it consistently, mostly because of the difficulty of reading its interface and the challenge gap, a lot of songs in the Taiko series will have Hard charts that are pathetically easy only for the Expert charts to throw you patterns that feel impossible to coordinate to, with no comfortable middleground to ease you inbetween.
I'll regrettably have to sit this one out.
Taiko is incredibly exhilirating and bursting with personality, but I don't think I could ever advance enough in this series to play it consistently, mostly because of the difficulty of reading its interface and the challenge gap, a lot of songs in the Taiko series will have Hard charts that are pathetically easy only for the Expert charts to throw you patterns that feel impossible to coordinate to, with no comfortable middleground to ease you inbetween.
I'll regrettably have to sit this one out.