Reviews from

in the past


The game has a potentially interesting world that you want to explore, but a lot of bugs do not always allow you to do this. The game has good music that completely complements the surrounding locations. Her main problem is that the tasks do not bring anything new, but simply make her run around the world without the motivation of the main character, which is why the day of the story remains unclear.

Ohh yeah this one I was dragged along with. Was fun with friends, as most games are, but I am entirely dependent on their will to continue with these things. I can't remember that we finished it but my trophies say so... so nothing left a mark!?

A janky and just unenjoyable game. I love ARPGs like Diablo and there are so many games like it that are incredible. Grim Dawn, Torchlight etc... This game was interesting at first with its combat and leveling. I also love the perk system which reminded me of Fallout which was cool. Overall though the combat just started to feel very floaty and unintuitive after a while. There are also times where enemies just have a huge difficulty spike out of nowhere and they just wipe you out in seconds. And you have to pay (with in-game gold) every time to respawn which is just annoying. Eventually I just decided to retire it.

Ive tried playing this game 3 times and I always stop at the same spot

Good rpg game but it's bugged and i abandoned R.I.P.


a decent hack-and-slash with some interesting ideas and some fatal flaws

Pretty fun writing, okay-ish gameplay.

Um bom sistema de Classe única bem interessante que infelizmente não foi levado a frente nos próximos jogos.

Had fun with this ARPG playing as ranged character (Thaumathurge). But don't buy this game if you can, get the Final Cut version instead to get more game for your buck.

just a poor torchlight wanna be

idk why I never finished this game huh

I have a mixed feeling about this game. On the outside, It's good game with great polish but when you spent long enough playing, some flaws will disturb your enjoyment.

First, i like the gothic, victorian-era eastern-european theme this game is set. A fresh theme for ARPG. Another thing i liked about this game is the fact that you'll play with a sidekick, Lady Katarina. A beautiful ghost with gritty humors. This make Van Helsing stands apart from other hack-and-slash / diablo-clones, where you fight enemies alone. She's not only helping you beating monsters but also often makes conversation with you throughout the quests, so it makes the game more lively than just a hacking and slashing enemies. I really enjoyed the interactions between Van Helsing and Katarina, and sometimes I get a little chuckle from them. The story is well structured and has interesting plot, albeit quite simple.

The good: It has nice looking graphics, great atmosphere and architecture designs, solid RPG elements, decent combats, many QoL features to assist you while in game, likeable characters, interesting story and dialogue choices, funny humor (rarely seen in this genre) and also surprisingly well voice acting.

The bad: The most annoying flaw is enemy placements. It's really, really awful. Because this game's combat success is heavily affected by character positioning and mastering map's spaces, getting cornered by enemies with no gap to escape is fatal. There will be situations where you enters a map for the first time and you will be suddenly greeted by numerous horde of enemies that will kill you instantly, so you have to restart, try to kill at least one enemy, dies again and repeat. This plus the facts that some enemies are bullet sponges will frustrate your playing. Not to mention some respawn point are located far away from the said map's entrance. The game also lacking enemy variations, you will fight the same enemies many times. Despite having interesting skill/spell system, they are limited to 2 shortcut at a time, so it kinda sucks if I want to use many of them, because I have to choose which two I'd like to bind to the shortcut slots each time. Also i feel that the equipment sold in shops are useless, and you'll get much better ones from enemies or a quest anyway, so no point having shops other than to sell loots and buy potions.

Maybe I was a stupid kid when I grabbed it for free with gold, but like all I remember was this game being difficulty spikes: the video game

Kept me entertained for approximately 143 minutes.