Reviews from

in the past


world war 3 simulator
a whole lotta people die

Este juego esta guapo. Quiero decir, la portada es lo mejor del juego, aunque la verdad hace tanto que lo juego que ni me acuerdo.

Lots of weird mechanics that were unnecessary

There were multiple games with "revolutionary" ideas on how to make RTS game controls work on PS3, but none of them had any success. We had to wait for PS4 to get proper RTS games on console. EndWar was awful on PS3 and it Shouldn't have been released. Unplayable mess, but at least they tried I guess.

My first RTS experience, and although it isn't a traditional entry into the genre as it made changes to cater towards consoles, it didn't too much to keep me invested in the storyline, the gameplay, and the genre as a whole.

The lore does seem interesting, but wasn't presented well within the context of the game. The third person view does provide some nice views that are reminiscent of the Recon series, but I found it too overwhelming to control the entire army as your camera view is limited.

I went through about 2 hours of gameplay until I hit a stopping point, and lacked the motivation to continue.


it's kinda cool but kinda sloppy

You can control your unit with voice commands. Which sounds like a gimmick from 2010-ish. And it is. But it works

Controlling the units with only your mic works supremely well here, not only it's working pretty well, but also it's really immersive. So yeah, this gimmick works... But until you realize that you can't do everything with your voice commands, you still need your mouse to do some actions... And at this point, you start to see the problems. As a normal RTS game - it sucks, camera, control, everything kinda sux.

This game feels like a bad RTS with voice commands put on top of it. It doesn't quite feel like it was made with an idea of voice commands from the gecko. Or at least it didn't evolve to meet this criteria. Maybe it was made with this idea from the begging, but the RTS aspect was not adapted well. Overall, at least, this game proves that shit like this works, and I wanna see a new, well adapted RTS with voice commands, cuz when it works, oh boi it immerses you

Near the end of my time playing this, I turned on the mic and said "Unit 2, Party Time" and they began to retreat, I assume to get ready for the party.

Apart from the horrid implementation of voice controls, the game sucks to play even by console RTS standards.

This game is controlled with the voice and that is a cool idea but too ambitious for its time. I lost interest in finishing this one it gets stale in the prelude. Maybe another time but I doubt it.

la wea mas aburrida que jugue x dios

(Note: The DS game is turn-based, console and PC is RTS)
This game is a good time-killer for a little while, but it's not deep enough to be worth more than an hour or two.

I don’t have a headset

God, this was dissapointing.


I don't know if i just didn't get far enough into the campaign but......an RTS where you are stuck watching one unit at a time? I get that it's probably a "realism" mechanic but, i find it just DULL


I think this game would have SLAYED when it's fuckin MMO last of us factions world war servers were still up, but they're not so....it doesn't

Did anyone actually use the voice controls?