I played this game for my youtube channel and I did it on the hardest difficulty! Let me just say that everything will definitely feel like complete and utter bullshit. Especially during the latter half of the game. Was it fun? oh yeah and i love all of the combo throws and just general gameplay of it. Awesome 3D beat em up by Namco but SHEESH does it hand out a beating.
Da rial Tekken force. A sincere great video game that is due to its combat.
"done in the tradition of Double Dragon and Final Fight"
It sounds like an excuse with the abuse of juggling and advantages that enemies carry over you.
Another serious problem in this game is the Tekken assets based on real movements were not cohesive with the totally unreal SPAs since they move at different rates, being able to unnaturally interrupt any attack sequence and also being the only reliable anti-stun tool.Self-explanatory mechanics of regional damage does not end up being so decisive unless you opt for a varied game, a character based on his fighting style in submission or wrestling or, the fucking mission forces you to dislodge a part of the enemy as if it ends up being spatial control and knowledge of the fighter (there are like 30 fighters) and their fighting style,
these oversights downgrades what could have been an Isaac florentine fight scene simulator to an outstanding choreographic brawler, how tragic wacho.
Also i have a crush on Shun Ying Lee, and Lilian is the best fighter.
"done in the tradition of Double Dragon and Final Fight"
It sounds like an excuse with the abuse of juggling and advantages that enemies carry over you.
Another serious problem in this game is the Tekken assets based on real movements were not cohesive with the totally unreal SPAs since they move at different rates, being able to unnaturally interrupt any attack sequence and also being the only reliable anti-stun tool.Self-explanatory mechanics of regional damage does not end up being so decisive unless you opt for a varied game, a character based on his fighting style in submission or wrestling or, the fucking mission forces you to dislodge a part of the enemy as if it ends up being spatial control and knowledge of the fighter (there are like 30 fighters) and their fighting style,
these oversights downgrades what could have been an Isaac florentine fight scene simulator to an outstanding choreographic brawler, how tragic wacho.
Also i have a crush on Shun Ying Lee, and Lilian is the best fighter.
A legitimately successful attempt at bringing brawler-style combat to the third-dimension. There were a lot of games in a similar style at the time, and they were all mostly terrible, but Urban Reign actually nails it. While it's forgotten today, I've forced many of my friends to play this game, and we always had a good time with it. The single-player mode is quite difficult, and I have pleasant memories of staying up all night with a friend of mine to push to level 100 before the sun came up. One of the many hidden gems in the PS2 library, and a great party game to boot.