Reviews from

in the past


Me pareció un gameplay bastante cutre e injugable. No parece salido en 2019

As soon as I launched this game, I was immediately concerned I installed a generic, asset-flipped task simulator. The high-definition polygonal landscape, buildings and equipment seemed that way.

Digging deeper (pun), it's actually a pretty unique and well-constructed base-builder FPS in early access with some jankyness. I was reminded more of the time I enjoyed The Signal From Tölva, with some caveats.

From an economy-simulator perspective, this is incredibly shallow (pun). All the manufacturing in this game follows a simple: level 1 mineral and level 1 ore make level 1 equipment, upgrades and devices. This goes up to level 3, and the equipment and enemy encounters scale each time in somewhat interesting ways.

I played this game in solo, and a lot of the FPS aspects were very difficult, even on one of the lowest difficulties. The scaling of difficulty is kind of interesting because new weapons and enemy types are introduced, but the final stages depend heavily on throwing dozens of enemies in waves while trying to meet objectives.

There's some minor bugs that weren't too intrusive but worth mentioning. For example, hitboxes on enemies and landscapes sometimes didn't really add up sometimes, and the weapons and some movement over hills feel kind of clunky and sticky.

I could see myself really enjoying this more if I had played cooperative with some friends, running around a base doing repairs while others collect resources or organize a raid on an enemy base. I've played a lot of Deep Rock Galactic, which has a lot of similarities with this, and I would recommend that more for a cooperative miner-shooter.

While it has been in early access for 4 years with frequent and significant updates from what I can see, I don't know what it would need for me to be excited and revisit the game at release. It is a pretty unique concept and looks actually decent, but it doesn't really satisfy me as either a simulator or shooter.

Fun game in solo, but encounter way to many bug in coop.

Honestly, it was pretty fun.
I played it with a couple of friends and it was very entertaining, especially for a game we had no expectations of.

The concept was interesting and engaging enough to make us keep playing. The way we progressed was very similar to valheim, go to this zone and unlock this resource, get this resource and unlock new recipes, so on and so forth.
The way caves and lower levels were made, was very interesting and I really enjoyed what they did there, altough the way to explore with your drill was very basic.
Enemies were also well made, alot of variety and I also enjoyed experiencing the different levels to the enemy drills.
Gunplay though, the hitboxes were pretty bad, half of the bullets would either go through the enemy or not register at all. The time travel in bullets and the drop to some guns doesn't feel natural at all. But when it worked it was decently fun.
I hosted the server and because of that, later in the game my performance tanked hard, but I should expect this from a game that is in Early Access.
We experienced a couple of bugs here and there, but nothing to major, except for one where we had to restart the server or we couldn't interact with anything, but that is about it.

Overall a pretty decent experience with friends, but I don't know if I would have enjoyed it nearly as much if I played solo.


First person shooter, crafting, drill machines, heavy weaponry and underground traverse... No, this ain't Deep Rock Galactic but fairly reminiscent. Rather more on the steampunk side and the crafting aspect is pretty well designed. Kept me engaged doing solo play, but the story ain't more than a backdrop and for endgame purpose.

Felt like I got the full game experience in approximately 10 minutes

A fun survival and resource management game with a unique idea.
Has some problems with optimization but the game is still in early access so they will probably solve it, as well as adding new stuff to it.
The aesthetic that the game has really combines with it.
Also the main menu theme goes hard.