Reviews from

in the past


A fun game with mediocre performance at best.

Cool visuals, don't see why I would play this over other horde shooters tho, this game performs like ass even on high end systems

Its launch was pretty bad, and despite content being a little too slow and low-impact it has most definitely made a recovery.
Right now the game is definitely worth picking up and will net you a solid amount of playtime.
It's as 40k as it gets and probably one of the best video game translations of it world/aesthetics wise.
Combat is extremely fun and polished too, which is good cus you'll be doing a lot of it.

Thought this looked amazing but was I totally wrong just a destiny clone with the same rinse and repeat missions that get boring after about 20 minutes


It's fun, but there's nothing really to write home about. I definitely wouldn't think it was worth the money had I actually paid for it, but since it's on Game Pass, I had a good enough time. It really doesn't feel like there's anything to work towards beside a bigger, stronger character, and that's just not something that interests me.

I am so deeply conflicted about this game. I want to love this game. It has the potential to be much better than vermintide 2 which has become one of my favorite games of all time but it just has some very shoddy design choices that bring it down.


The core gameplay goes hard and feels like mostly an improvement over vermintide 2. weapons feel better to use, they have more of an impact, ranged weapons are more fun and weapons have more varied movesets. Combine that with the music and that makes the game feel perfect in some moments.
I like the map layouts. They've def gotten better at that with time.
They also captured the atmosphere of 40k perfectly through the environments, dialogue and music.The class system is good tho rn I haven't messed around too much with it.


The mission board is not good design. Instead of a clear cohesive campaign or even just being able to select any mission after unlocking them you just depend on RNG. My early game experience was repeating one or two missions because that is all people in quickplay were doing.

Grims and Scriptures being randomized is a very bizarre move. Was this some misguided attempt to dissuade grinding or something? because it just dissuades people from going for grims and tomes in general.

Toughness is likely the second worst thing about Darktide for me. Its the opposite of THP in vermintide 2 and ends up rewarding playing safe instead of aggressive and the punishment for losing teammates is much harsher than in vermintide 2.

The worst thing tho is the progression system. Getting weapons is somehow more randomized than vermintide 2.

In v2 you get one chest every mission with the item rarities depending on factors you have a direct control over and each chest had three random items. You would likely not get exactly what you want but you could just scrap it and craft the weapon you wanted easily.

Here there's like two currencies for a randomized shop with very stupid requirements for upgrading them based on more resources that you get in missions. One of the currencies you use to get weapons is the same currency for the non-premium cosmetics. The last one feels extremely stupid.

I'll come back to this game after an year or so. Maybe it won't be a game held back by stupid progression paths then

Really wanted to like this game, but for some reason wailing on randies just doesn't hit all that great. Very little long term draw as well.

If you're a fan of the 4-man horde shooter "L4D2" formula, you'll have a blast. The levels and atmosphere are gorgeous, and the 4 classes are all distinct yet equally useful and fun to play. However, I can't rate this any higher than ★★★★ because of the late game's PUNISHING craft system that relies heavily on RNG with few options against it. Play the game through to level 30, but just don't try min-maxing or you'll waste tens of hours that aren't worth it.

I wish I didn't play this on release but at least the community is rad af

Não me prendeu, e não parecia q iria mudar muita coisa no decorrer do jogo

An enjoyable romp with friends, just don't expect the same bombastic heights as Vermintide.

horrible performance and an equally shit launch.

Now over a year later Darktide may be the game that is closest to Left 4 Dead's brilliance.
Having a crafting system that works and actual characters instead of the bland people we have to play as would be great but that would change a significant part of the game so that'll never happen.

I love the game, but the performance is godawful at times.

Joué dès sa sortie avec beaucoup d'attente (comme j'adore Verminted 1 & 2) mais malheureusement c'était un peu en deçà de mes attentes et surtout je n'ai pas eu de copains sur celui-ci, à voir avec les prochaines maj, j'y retournerai quand même avec plaisir.

Has picked up great in terms of performance and gameplay, its just pure fun to play and if you like 40k even a little bit you'll love it as much as I do

le ok game, le bad online service.

Loot based shooter with an ass loot system. No thanks.

Pretty good, with some performance issues. Nails the Warhammer 40k aesthetic and has more depth than Darktide.

Will likely jump back in sometime.

My friends didn't end up playing it with me - therefore I had way less fun with this one than I did with Vermintide

Bueno juego con amigos, pero que tuvo un inicio algo flojo, con decisiones de diseño cuestionables, sobre todo en la progresión. Una vez actualizado está mejor, pero ahora estoy ya a otras cosas. No descarto volver a jugarlo. Visualmente es muy bruto.

I think at this point I have played every level at least a few times. This was an excellent Left 4 Dead-esque title. I’ve had lots of fun playing with friends. The combat is visceral and meaty. The higher difficulties are a great challenge as well.

This will likely be a game I come back to every now and then.

Excellent horde shooter that captures the vibe of Warhammer 40K perfectly. It had a rocky launch, but it really made a comback.

The kind of game that will be much better in a couple years.

Tried it out on gamepass, pretty fun with friends!
The only reason i can't put it above l4d2 is because the performance makes my PC cry but that's more of a hardware issue, other than that the game feels like it iterates on what made left 4 dead fun and makes it their own identity, kinda like what they also did with Vermintide

Great team shooter, can't say much more than that!

A estória é empolgante e o sistema de tiro também.
Penso que esse jogo é melhor jogado online e com amigos.
Jogando solo o jogo não brilhou.


Warhammer 40,000: Darktide é um jogo de tiro cooperativo para quatro jogadores, ambientado no universo sombrio e futurista de Warhammer 40,000. O jogo foi desenvolvido pela Fatshark, a mesma empresa por trás da série Vermintide. Os jogadores assumem o papel de prisioneiros recrutados para combater as hordas de cultistas, zumbis e mutantes que infestam a cidade colmeia de Tertium. O jogo oferece uma experiência de combate visceral e satisfatória, com uma variedade de classes, armas e habilidades para escolher. O jogo também conta com uma trilha sonora de synthwave que combina com a atmosfera sombria e frenética.

Alguns dos pontos fortes do jogo são:

A fidelidade ao universo de Warhammer 40,000, com referências e detalhes que agradam aos fãs da franquia.
A diversidade e a personalização das classes, que permitem diferentes estilos de jogo e sinergias entre os jogadores.
A intensidade e a dificuldade dos confrontos, que exigem cooperação e estratégia para sobreviver.
A qualidade gráfica e sonora, que criam uma imersão e uma tensão no cenário apocalíptico.
Alguns dos pontos fracos do jogo são:

A falta de uma história envolvente e de um desenvolvimento dos personagens, que tornam o jogo repetitivo e sem propósito.
A escassez de conteúdo e de variedade nas missões, que limitam a longevidade e a rejogabilidade do jogo.
Os problemas de desempenho e de otimização, que causam quedas de FPS e travamentos em alguns momentos.
O sistema de progressão e de recompensas, que é monótono e pouco gratificante.
O jogo tem uma duração média de 28 a 177 horas para o modo single-player, e de 45 horas para o modo co-op, dependendo da eficiência e da dificuldade escolhida pelos jogadores. O jogo também possui um sistema de penitências, que são desafios opcionais que aumentam a dificuldade e a recompensa das missões.

O jogo pode ser comparado com outros jogos do mesmo gênero, como Left 4 Dead, Vermintide, Killing Floor e World War Z. Esses jogos também são baseados em combates cooperativos contra hordas de inimigos, com diferentes classes e armas para escolher. No entanto, Warhammer 40,000: Darktide se destaca pelo seu cenário e pela sua ambientação, que são únicos e originais. O jogo também possui um maior foco no combate corpo a corpo e nas habilidades especiais, que adicionam mais dinamismo e variedade ao gameplay. Por outro lado, Warhammer 40,000: Darktide perde em termos de conteúdo e de história, que são mais ricos e interessantes nos outros jogos.

Espero que este resumo tenha sido útil para você.

Putting aside the bad optimization aside (games with better graphics have better optimizations) this might be the best co-op shooter/slasher in the market as of 2023.

Melee/shoot/defend formula is simply cocaine.

My only gripe are the maps, they are too similar and too dark.

Luv me emprah. 'Ate heretics. Simple as.

I am well aware of the state this game was released in. But alas, my review is of the current state.

And honestly, I love it. Finally a chance to dive into the 40k setting that isn't a complete mess. It has everything a co-op game needs, different classes, but more importantly different roles the classes need to fulfill. It has hordes, filled to the brim with splatting enemies, special enemies and bosses, the combination of which keeps you on your toes.

What I'd like to see for a sequel is procedurally generated levels out of combinable set pieces. It's a shame that so few games try out this concept.