Reviews from

in the past


Sacar créditos en un juego de Yugi es básicamente lo mismo que nada. Sin embargo, disfruté mucho jugar con varios personajes y terminar sus historias, por más ridículas que fuesen, mientras iba armando mis decks con cartas que de hecho conozco y sé jugar y contra las que sé responder. Yugi se me sigue haciendo un juego divertido, pero también admito que no soy bueno en él y creo que ésta es la última cosa con la que quisiera quedarme del juego. Es más que suficiente para satisfacer mis ganas de jugar YGO.

Really underrated Yugioh game, most likely because it was never released in the US. Playing this hit the sweet spot for me because it’s from around the same time I stopped playing Yugioh competitively(right after Pendulums but before it got a bit too fast and confusing for me), so I was able to get back into it very easily. The difficulty curve is a lot more fair than the DS Yugioh games I grew up on, and unlocking all the characters is a pretty good completionist incentive to play further. Only real knock is I miss the summon and battle animations from the DS games but I mostly just accepted that’s probably not coming back as more and more cards come out.

this is the least tag force game out of them all the card pool is pretty insane if you jump from playing tag force 6 to this since i jumps 2 generation ahead past xyz and into pendulums
i think the psp struggles a bit to run this one it feels but i really enjoyed it the world feels more like nightmare troubadour than a tag force game but still i think that made for more fun progression

fan translation but not insane will be real one day Prayge

Talvez o melhor da serie tag, não tem a sua história, é simplesmente algo pra tu montar os decks ops e batalhar testando tudo que tinha até então nesta época, e incrivelmente, acaba enjoando menos que os outros.
Mas enjoa.


O melhor jogo de yugioh e o mais completo,um tanto desafiador

It's just Tag Force with most of the things that made Tag Force special stripped out
My opinion still hasn't changed but this game has more value to me now that it's the latest master rule game that has Pendulums and no Links. And no, Legacy of the ̶W̶o̶r̶t̶h̶l̶e̶s̶s̶ Duelist doesn't count.

Um bom Tag Force, mais intuitivo e direto ao ponto, diferente do primeiro, uma infinidade de cartas para montar diferentes decks e parceiros de duelo desde o Duel Monsters até o Arc-V é algo muito foda desse jogo, um bom encerramento pra franquia Tag Force, pena que nunca recebeu uma versão para o Ocidente

game might be good but whoever worked on the fan translation deserves a 1 on 1 with the undertaker

As perfect as a Yu-Gi-Oh game will ever get, honestly.

Ironically enough, anything actually special about the Tag Force games got completely stripped away here in favor of straight-up dueling and not much else. At least nearly every single anime-exclusive card is now playable from its own pack, which is cute.
It's always funny seeing these "series compilation" games try handling a season that has barely had any substantial story content yet. Like this game treating Shun as the main antagonist of Arc-V, Legacy of the Duelist giving Yuto a Satellarknight deck with three Dark Rebellion in the ED, or Link Evolution's Vrains route having only a Knight of Hanoi as a villain. And by "funny", I mean desperate

The quality of a Yugioh game is determined by the format it lets you play in. This game gets an edge because you can easily turn off the banlist and it has more cards in it than most of the other games so far, so you can sort of choose from different formats to play in, meaning you have a lot of latitude to play with a deck that's actually fun to use. And if you just need to win, you can pivot to full power Dragon Rulers or something. The problem is the same as the problem with most YGO games: you have to buy packs. This is never fun and doesn't make a whole lot of sense. It's a little fun working out how to win with your miserable deck, but that wears off quickly, and then even when you can build a real deck, you play it into the ground before you can build a different one.

Be advised that Akari Tsukumo will summon Evilswarm Ophion, which prevents you from Special Summoning monsters over LV5 and can protect itself from spell/trap effects. Depending on the deck you're using, this can really, really screw you over.