Reviews from

in the past


I love Animal Crossing. And this is more Animal Crossing!

More importantly, the quality of life changes this game made from New Leaf are extremely welcome - you can move around houses! You can actually mail letters and gifts from your airport! You can terraform your island! Setting up sidewalks isn't a nightmare anymore!

Having said that, there's still a few things I miss, like the minigame island, or Roost's cafe, or some of the special villagers like Blanca and Katie. Hopefully that stuff gets added in updates.

Animal Crossing: New Horizons is the perfect example of a game where you kick back and relax.

Growing your island is what makes this game so addicting. You start on a small island with tents and from there, create houses and new businesses. It feels rewarding to see your island transform and decorated the way you like.

My only issue comes from terraforming my island. No matter what I do, it seems like objects like bridges, inclines, and shops will never be centered correctly. I wish I could move them more efficiently instead of having the game decide that for me.

The other day I picked up this game, walked around my island, talked to some villagers, caught some fish, chopped some wood, then made a bird bath. After an hour I turned the game off and thought to myself, "oh so THIS is animal crossing". Once that routine clicks, theres almost no better feeling than doing virtual chores for an hour or two at a time.

i love this video game it make me happy :)


I found this game oddly satisfying but we have to keep it real. There are many things that just don't work out correctly yet. As I have plaid it before those updates came in it's just not perfect. After the credits rolled I just didn't had the motivation to keep going because everything left to do would be harsh and exhausting work which wouldn't be fun at all.

But till then I had a great time. Maybe I'll pick it up later again Please fix crafting, storage and most importantly, personalize your island, Thank you :)

Not really "completable", but marking as completed because I did a lot of what I wanted to do.

This game kind of blows in my opinion. I acknowledge and respect why people like this game, but you spend most of your time earning money to expand your space and collect stuff that you can't even interact with. And once you're done with that, there's not much else to do.

This clearly isn't the game for me and I feel like I get punished for trying to be creative in it. I'm glad everyone else is enjoying it, though.

Good game, but some of the inconviniences annoy me too hard.

Really fun! But got old fast, idk, I wasn’t engaged for the long term

The most conflicted i've ever felt about game i've put more than 100 hours into (535+ at time of writing) the list of things i hate about this game is almost as long as the list of things i love about this game. my hope is future patches could rectify some issues i have with it (namely crafting and durability system and it's myriad problems). But as for the future of this series i honestly can't say whether i'm excited or nervous. if they learn the right lessons from what people didn't like about this game for the next one that's great. but i know nintendo is stubborn to change. but who knows. maybe they'll surprise me

Animal Crossing: New Horizons is honestly such a delightful little game that doesn't ask too much of you. You can be a hardcore player that plays 24/7 going after all the achievements and accolades you can, or you can just come by once a day and say hey to your neighbors and do some busywork.

One of the biggest things that it has going for it is the fact that you're punished far less severely for missing days than you are in other entries in the series, which is a very, very good point in it's favor.

The only real downside is, at least to me, the lack of furniture options and the breakable tools. It makes up for it in sheer customization, but there are several sets of furniture in New Leaf or Pocket Camp that never made it into this game. It's a little sad, but it doesn't mean that this game is imperfect. What's more frustrating than anything is the durability system in place for tools, which is more of a nuisance than it needs to be. It means you're clogging up your pockets with useless junk in the off chance your fishing rod or net breaks, and it's a bit of a pain.

All in all, Animal Crossing: New Horizons is a damn good game, and well worth the years of wait.

I have played it for 200 hours, and will play it for 200 more hours. incredibly charming and cozy, a perfect escape from the hellworld we live in.

Fun as heck and a chill addition to a daily routine, however clunky mechanics and unnecessary tedium hold AC down from being great.

I mean, it's amazing. Much happier with it than I expected to be. Kept my interest for 2 months of unemployment. The crafting is great, weapon breakability is annoying. Wish it hadn't killed off all the charming elderly characters in the series. Online is balls. Could use more varied villager dialogue like always. Soundtrack is pretty disappointing. The mystery and charm of the Gamecube version will never be recreated but it's ok. I wish we still had some of that nestled coziness, though. The island vibe is my least favorite part. Regardless I love it and it helped me ease into quarantine with something to look forward to every day.

its animal crossing what can i say

This is super fun and relaxing and a great first experience with the Animal Crossing franchise for me. I played a lot my first month or two of owning it, but I feel lately it's stagnated just a little.

Animal Crossing is a very fun game, but that statement comes with an asterisk. It's a very slow-paced game. The only thing you really do in this game is mingle with your animal neighbors and build up your island from a deserted disaster into a bustling town.

It is undeniably charming due to the writing, the interactions with the characters, the visuals, and oddly enough the user interface. Everything about it is super cute.

But the game also straddles the line between relaxing and tedious. There isn't much to do; I wasn't exaggerating when I said this game is just talking to animals and building your town. It's a life simulator that takes place in real time, meaning that throughout your time with the game there will be multiple instances where there is nothing to do, and you have to wait hours or days for things to naturally progress.

That doesn't stop people from advancing time forward by manually changing the Switch's internal clock, but the point is that it isn't exactly brimming with content. The game tries to hook you, giving you more of the experience little by little to keep you playing as long as possible. I think it's successful in this regard; the charm is enough to make me enjoy my time, and the long term work of decorating your island, expanding your home and filling out the museum is super satisfying. But I do wish that there was something else to fill the time, some sort of alternate objectives or maybe some mini games (Nook Miles sort of address this issue, but those aren't exactly unlocked quickly or fun to do).

New Horizons also makes a lot of quality of life improvements to the series: placing furniture outside, using materials to craft items, an improved interior decoration mode, terraformation, moving building around, etc. These are very welcome advancements, but they make a lot of the rest of the game feel dated by comparison. There are still a ton of inconveniences that require a lot of patience from the player to overcome, like the amount of repetitious texts in dialogue and menus, the fact that you only have one terminal to access new items and abilities, the inability to craft multiple items at once, etc. It's sort of a weird balance, because if there aren't enough conveniences the game will feel tedious, but if there are too many conveniences it sort of defeats the purpose of being a life simulation. Overall, New Horizons handles that balance decently well, but it could be a little bit better.

I think my biggest problem with the game though is that it's lacking a lot of features from previous games. Specifically, I miss main street from New Leaf. I played a lot of New Leaf as a kid and absolutely loved it. Oddly enough, despite how much I played it, I don't remember much of it, but main street has always stuck in my mind. When you move into town in New Leaf, main street is pretty run down. The buildings are abandoned and boarded up, and there aren't many stores that are open. But as you progress, you slowly reopen these buildings and unlock a lot of new features and upgrade them until main street is really lively. It was a great visual indicator of progress; as soon as you start the game you have a vague idea of what your town might look like. New Horizons doesn't have anything like this; rather it is up to the player to build their island how they see fit. It allows for a lot more creativity, but it also means that it's harder to get players invested without an image of something to work towards.

Fun and relaxing, and honestly, that's all it should be. I will say, these types of games, the life simulation, have never been up my alley. I really love a sense of adventure and purpose, with quests and enemies, or at least a goal to work towards. So this game was never going to be something that I absolutely loved and spent hundreds of hours with. It is something that I'll pick up every couple of days and fuck around with though. It's nice!

At the end of the day, this game is a dollhouse that makes you grind for pieces. That's honestly a pretty solid pitch, and the main reason I've put it away for the most part is that I'm not feeling up to investing the combination of creativity and grinding to make every zone exactly how I want it. Even though I've put this down, I also put many hours into it so I can't say it didn't serve its purpose.

Amazing and wonderful game, I think no other game has the emotional power Animal Crossing has. But new Horizons is weirdly missing somethings I liked about New Leaf, such as swimming.

Fun Game, But not something i found myself as into as some people are

Culturally one of the most important video games of all time. I will boot this up again in 20 years and try not to bawl my eyes out.


Me, ten hours into New Horizons: This is awesome!
Me, twenty hours into New Horizons: This is kinda awesome?
Me, forty hours into New Horizons: This is NOT. AWESOME.

is good but got boring after a little while

Pretty much has perfected the formula. Still has some stupid AC time wasting bullshit, but the beautiful simplicity and wholesome goodness is still there and better than ever.