Reviews from

in the past


XCOM but you only get one turn or else you get obliterated

Doesn't do anything super amazing beyond better setup for combat. Makes you feel pretty good about getting an edge up. Otherwise its a very run of the mill game.

O jogo me deixou curioso por conta dos gráficos e personagens antropomórficos, e pelo combate de tática que é um dos meus preferidos. Mas mesmo assim não esperava uma narrativa tão boa, um mundo tão completo e um sistema de combate robusto como ele tem.

O combate tem uma mistura de tática com stealth que funciona muito bem e é muito bem balanceado e desafiador. Os personagens são interessantes, algo que não eu não esperava. Consegui o jogo pela Epic Games gratuitamente, e me vi compelido a comprar o DLC. Vou ficar de olho nos próximos jogos dessa empresa.

Mutant: Year Zero is a solid tactics game. Good visuals, good gameplay and a stealth mechanic twist keeps the game engaging for the first 6-10 hours.

Over time, however, the gameplay runs its course. The stealth aspect goes from interesting to essential. Many encounters cannot be beaten without using stealth to eliminate stragglers, meaning your silent weapons must be the priority, taking away the ability to run and gun.

Otherwise, I found this to be an enjoyable game for a few afternoons. Fans of the genre will find something to like, and this game could serve as a great entry point for someone before getting crushed by XCOM.

I lost enthusiasm for this before finishing, but I think others will find the story and gameplay good enough to find it worth playing through.

Great tactical RPG. Would never play this without quicksaves though, since the stealth mechanic is very important and was a bit finicky. I enjoyed the world and diverse character skill due to their races. Doesn't take itself too seriously with buffing items like a beach visor helping with shooting, which I liked.


MYZ's claim to fame is its riff on the tactical gameplay of XCOM. What differentiates it is a stealth mechanic that allows the player to even the odds before engaging fully. This basically made every battle a puzzle that I often delighted in solving. The gameplay loop itself, of exploring areas and clearing them of enemies, did grow repetitive after a while, but the game's overall atmosphere and its weary commentary via the party members salved that itch, somewhat.

This game introduced me to the genre and its full of personality, does a good job at teaching you mechanics and how to play. Has an intresting story, setting and characters. Fun gameplay that makes you feel like a tactical genious when a plan works out the way you want or manage to smoothly adapt and flip the script on a seemingly doomed encounter. If you are new to this genre my advice would be to give youself time to experiment with mechanics, how the controls work, how encounters work and enemy reactions, anf fail, fail, fail, fail a bunch of times. when it clicks it feels great and it was really immersive for me.
Sadly towards the end of the game and the dlc the whole gameplay loop got a little stale, and thats my biggest issue.

Sequal when?

Muy buen juego de estrategia con una buena ambientacion

just not my kind of game, i dont like the game style