Reviews from

in the past


unless you're doing the dlc routes (another story) you dont need to wake up at 3am all the time. its okay. zen is best boy btw. if you like dating sims and have a lot of time to kill i highly recommend this foundational mobile otome

this game was my life when it got big online. 707 best boi <3

jaehee was my lesbian awakening fr fr

how mystic messenger interprets depression: depression is sooo scary!! it makes me wanna KILL and MAIM!! o_o


i feel like it's good but my personal vendetta against yoosung and jumin prevent me from believing in it. i hate you

se você dormir você perde

uma vez no ensino médio eu saí no meio da aula pra atender a ligação da jaehee

This review contains spoilers

this game is absolutely bonkers, off the wall, insane. it's highly problematic. it's also POWERFULLY ICONIC. the otome community simply would not be where it is today without it.

i see a few current reviews complaining about how much money you have to spend. the fact that i'm not able to relate is basically thanks to day one privilege. i played this game on release, holding no expectations that it would flourish the way it did, and especially not so immediately - back then, i was in the firm belief that the western otome community was destined for obscurity. clearly, cheritz thought the same, because their servers were not prepared for the extraordinary influx of players on day one. everything crashed. it was carnage. only the chosen ones were able to actually log in and start playing, and the rest of us suckers were stuck staring hopelessly at the eternal loading screens or server error messages. it took a solid two days for them to fix this initial issue, followed by weeks of frantic updates to fix bugs, crashes, glitches, even more server problems, the works.

let me tell you, it was a wild ride. but it was a wild ride that came with a lot of free hourglasses. in those early days, cheritz was handing them out like candy with every update as compensation, and i hoarded the hell out of them. i only ever spent them on phone calls; i adored the immersion of playing in real time, so i never bought access to future days, and i was already a depressed teenager with no life and a horrible sleep pattern, so i rarely missed chatrooms. hell, i was so obsessed with the game that i accidentally subconsciously trained my body to wake itself up consistently around 2-3am just so that I could nab that late-night chatroom and then put the phone down and conk back out. like many others, i had this terribly unhealthy art honed to a fine degree. sure, it wasn't good practice, but there was a sense of comradery the community shared over it, and i was so thrilled to have a community to share anything with at all that i cherished this experience.

the chatroom mechanic itself was revolutionary. never before had i seen so many choices and so many CGs in an otoge. everything about it was built to be addictive and the chokehold it had on me was painfully real. the amount of time i spent just sitting around waiting for the next chatroom to open up was pathetic.

and wow, was the story absurd. if you play in recommended order, you go from 'help the only sane character work up the courage to quit her job' to 'help this secret agent recover his secret twin brother who's been drugged and indoctrinated into a cult which is run by the former leader and friend of the RFA who everyone thought was dead'. it had an unapologetically dramatised portrayal of mental illness and treatment and it very much required you to turn part of your brain off in order to embrace the insanity. yet, despite all of this, the game was oozing with charming personalities and gut wrenching moments with deeply flawed characters that against all odds, i wanted to root for. 707 had my heart from the very first announcement and still holds a piece of it to this day. i never actually played yoosung's route, though. sorry yoosung.

this game took over my life and i'm not even mad about it. all things considered, the mysme experience wasn't exactly unlike being brainwashed into a cult.

ehhhhhhh. assim, pessoalmente, eu tenho experiência com pessoas que jogaram mysmes e me deixaram empolgada pra fazer amizade mas mysmes foi o ÚNICO que elas jogaram. trauma. por isso passei boa parte da adolescência odiando mobage lol. mas enfim, a ost é maravilhosa e o conceito é bastante criativo. alguns bad endings também são um charme. mas o gameplay é, apesar de criativo, confuso, demandando muito tempo e/ou dinheiro - also, não gostei particularmente de nenhum dos love interests sniffu...

disclaimer: i haven't played this game in more than three years & i never spent a single cent on it. HOWEVER, i remember having a lot of fun while playing through jaehee's route, so there's that.

honestly? i didn't play all the routes (just jaehee & jumin's), and the fact that you kinda (sorta, mostly) have to spend a lot of money to truly see everything that the game has to offer is... sad. depressing, even. but it was fun while it lasted, i guess :)

Mildly entertaining for what it is (if you can easily access your device throughout most of the day each occasion you play it). Obviously low budget UI-wise however, and not where you want to go for difficult choices and character depth.

Jaehee is a great wlw option, though sadly the more overtly romantic content for her is paywalled. Still absolutely more effort than many other devs would like to put in for a female character route!

I played this shit back in middle school. Now I think this game is just a ploy to give ppl sleep deprivation

i highly recommend skipping this phase. i am now socially inept and cannot talk to men frfr

Thank you for all the months of sleep deprivation, guys!

bro, go with zen and jaehee and then quit the game

I blame this game for my addiction to dating sims. Also zen best boy

se hj em dia eu n consigo mais me relacionar com ngm é por culpa desse jogo

Jumin Han was my taste in fictional men for like 4 years (I feel sorry for myself too)
One of the most iconic games off all time for me because it's so like a fever dream and everyone is so complex and problematic (maybe except Jeahee, I can't say a bad word about my girl) and it was my inner psychologist and "I can fix him!!" syndrome awakening
Jokes aside, that's really not bad of a game, interesting and addictive in every way, extremely questionable at times but that's the whole beauty

seja uma obsessiva e não durma

played casual & deep story, after that the grinding becomes impossible. the men are insane, play jaehee's route & give up

only played jaehee's route and ur telling me they were supposed to be straight?????

nunca achei q choraria ouvindo um ligação de uns corno 2D


playing this game for the first time in the year of our lord 2023 is incredibly interesting because while the dialogue is sometimes dated + this game does not value your time, it's a quick enjoyable read. Reminds me a little of the pandemic and how digital bonds were so important back then. kudos for being ahead of the times

honestly would have played it out of curiosity if i were a guy too
it was kinda interesting (sometimes the story was rushed and poorly written) but staying up to do the chatrooms as an eleven year old def wasn't healthy
gotta appreciate that the funds from in game shopping are used for charity even though i never spent money on it lol
i have to admit honey butter chips are fire

Played it for laughs because some friends told me to, ended up quite invested because I didn't expect funny boy dating game to become so dark and convoluted, and finally quitted after realizing all qol features are locked behind paywalls.