I don't mind games that have unorthodox mechanics that basically force you to learn them through trial and error, but this game absolutely feels like feature creep on a simple foundation. It's like they started off with something simple but just continued to add more things and interactions without considering how the player would go about making those connections. As it is now, I think the only people who really really like this game are the ones who played early on and kept up as new things rolled out. 99% of players won't get past the first Winter.
Has a special place in my heart so it's hard to get mad at. Even with the intent as a brutal zero guidance survival strategy game, I think its become so bloated with new mechanics and content it needs a serious rehaul with its approach. It feels like outside of veteran players who've had the chance to get used to difficulty changes and learn the game in lighter versions, it's now unnecessarily harsh to the point of demotivation to introduce new players without the help of a wiki or guide, let alone integrate exploring whatever new things gets added each update
It's incredibly fun for goofing with friends though
It's incredibly fun for goofing with friends though
Doesn't fix most of Don't Starve's original design flaws, but definitely proves that everything is more fun with friends.
The original Tim Burton-y horror of singleplayer is defused a lot by having your buddies play with you, but I can tell the devs really tried to keep to their roots with the new content. I do have to say it's a lot less subtle.
The original Tim Burton-y horror of singleplayer is defused a lot by having your buddies play with you, but I can tell the devs really tried to keep to their roots with the new content. I do have to say it's a lot less subtle.
This needs another chance for me. IMO it's hard to get into without a wiki and I don't want to keep dying and tweaking certain world settings to get used to the game. It's hypocritical to say that as I've sinked thousands of hours into Terraria, but DST doesn't hit that same itch/progression Terraria does for me. I will 1000% give it another chance solely because of Woodie.
One of my favorite games of all time.
The game is brutally hard, but still feels fair and seeing how long you can last is really fun.
All the characters have their own gimmicks that shake up every play through and the design of the game is top notch!
And on top of that, the game is still updated to this day, and each one adds fun new features and items.
10/10 would recommend
(Also forgot to mention but playing with friends is really fun, but that’s kind of the deal with every multiplayer game)
The game is brutally hard, but still feels fair and seeing how long you can last is really fun.
All the characters have their own gimmicks that shake up every play through and the design of the game is top notch!
And on top of that, the game is still updated to this day, and each one adds fun new features and items.
10/10 would recommend
(Also forgot to mention but playing with friends is really fun, but that’s kind of the deal with every multiplayer game)