Reviews from

in the past


Has the most "hype moments per round" ratio out of any fighting game I can think of... the announcer probably helps a lot.

Madre de dios, que desastre... Los menús asquerosos, la tienda forzadísima, y eso sin entrar en el juego en sí. Las cinemáticas son una vergüenza, indefendibles para un juego de este calibre. Te cuelan vídeos a 480p cada dos por tres con trescientos cortes solo para introducirte otro tutorial o tienda de m**rda. Y cuando crees que ya ha pasado lo peor ves el sistema de misiones, los consumibles, LOS SOBRES... Y abres uno y te ponen un vídeo de UN MINUTO para enseñarte que hace una de las cartitas que te han tocado jiji. Me he sentido ofendido y atacado personalmente. No lo vuelvo a tocar ni con un palo.

A super fun fighting game that feels super visceral with a lot of impact. It's a very elegantly designed and beautiful game and, despite me being a novice as far as fighting games go, I managed to string together combos and got a lot out of it. I felt satisfied and exhausted after wins and a little raw after losses. Overall, it's just a super stylish and flashy fighting game that hits super hard. I liked Sabrewulf the best

Feels great to slice a ninja up with Arbiter.

A power heavy, combo heavy fighter that really rewards chaning combos together unlike any other game in its genre. And since the game is 9 years old and completley finished updating, you can see a lot of love and care that was piled onto the title over the years. Definitely pick it up on steam, it's a solid fighting game that still has an equally solid playerbase.


This game confirmed that I am not good at fighting games.

Really Enjoy this Killer Instinct because of not only the fighting and the way the game looks, but also all the characters in HD as well as the guest characters. A fun and badass fighting game I recommend.

imagine playing mortal kombat when this game exists

I have barely touched this game at all, but the soundtrack single handedly got me in shape. Thanks Mick

deserved more recognition

Can we please have a sequel? Like please?

Way ahead of its time for when it released. If you read into the development history, Microsoft had a team that was so insanely passionate and dedicated to what they were making that it far surpassed fighting game stans and it was shat on upon launch which turned a lot of people off. It was secretly a great game, and over time and updates, it grew increasingly insane and powerful.

It's so powerful, it barely runs on the Xbox One's it was distributed on originally. It's a title that was crafted for Project Scorpio. The only thing bogging this game down was the dependence on DLC to continue content.

i refuse to be anything but a casual in this game, ever

Lacks polish but is lots of fun, my favorite fighter to button mash

Joguinho massa pra krl, gostei de jogar, mas pra fazer o 100% pqp, boa sorte pra quem for fazer. Gamer Tag (nome no xbox): xTiuJow557

when the Announcer says ULTRAAAAA COMBOOOOOOO that's true gaming right there

I love this type of combat game, fast paced and full of "easy" combos, killer instinct needs Street Fighter's and MK's treatment in the community

Its got the barberter in it

Juego chulisimo con un sistema de combos comprensible pero sin sacrificar dificultad por ello, grata sorpresa y ost durisima

Combos in this game feel so incredibly satisfying.

This is so fucking fun holy shit


I've played fighting games casually, but I never got deep into one until playing KI 2013. The care that's taken to teach players the fundamentals of fighting games, the easiness of making big splashy combos, and the roster diversity were eye-opening. KI changed how I look at the entire fighting genre and made a fan out of someone who had previously sworn it off.

Bom demais, um dos meus jogos de luta favorito.

One of the best fighting games ever made. Love it. Everyone that likes fighting games should buy it.