While Factorio didn't really click with me, Satisfactory is one of the most fun timesinks I've ever had!
It's gorgeous, plays very well and easily, you can unleash your creativity however you want (all hail spaghetti!) and the sub-objectives keeps you occupied enough to pursue that big project at the end! It's perfect for engineers, like me.
Also, Lizard Doggo <3
It's gorgeous, plays very well and easily, you can unleash your creativity however you want (all hail spaghetti!) and the sub-objectives keeps you occupied enough to pursue that big project at the end! It's perfect for engineers, like me.
Also, Lizard Doggo <3
Au début, on se bagarre avec des buissons pour que tout fonctionne. Ensuite, on découvre le charbon et la vie prend de nouvelles saveurs. On débloque des véhicules, on part explorer, puis on leurs traces des itinéraires pour qu'ils acheminent automatiquement nos ressources. Pour débloquer des trains, on essaye d'automatiser les cadres modulaires lourds et on se rend compte du casse-tête que ça va être, puis on se dit que ça serait une bonne idée de construire un réseau ferroviaire qui relis les 4 coins du monde. Et tout se complexifie, les quantités augmentent et on a la Satisfaction de voir nos lignes de production tourner à plein régime avec cette courbe de consommation électrique parfaitement stable. Il y a des tapis roulant, ai-je besoin d'un meilleur argument pour vous convaincre ?
This game will suck your life away. A masterclass in base building and the only video game that has ever gotten me to bring out a calculator and spreadsheet. Factory automation is never a game category I thought id enjoy but I put 100 hours into this in less than a month and I still cant stop expanding my empire. Highly recommend.
Played this a few times online with friends and really liked the vibe. Definitely the closest I've felt to getting really into a tech-tree-climber like this.
I think, realistically, I'd have liked Factorio more because I find the first-person 3D-navigability of the game to be a layer of removal from the actual construction, optimization, engineering thrill of the game. Maybe that friction is pleasurable though, since it makes you engage with the hulking physicality of the engines. That might be something special, or horrifying or sublime about the late-game, but don't see myself personally pushing through long enough to get there.
I think, realistically, I'd have liked Factorio more because I find the first-person 3D-navigability of the game to be a layer of removal from the actual construction, optimization, engineering thrill of the game. Maybe that friction is pleasurable though, since it makes you engage with the hulking physicality of the engines. That might be something special, or horrifying or sublime about the late-game, but don't see myself personally pushing through long enough to get there.
Lacks a lot of things that Factorio has. And the fact that they will not have those things is sad, and dumb. I do hope that they have endgame, and that endgame will justify them not having what factorio has. Replay value.
Right now the replay value lies in making better factories and exploring. And that's it. Satisfying, sure but boring for the very long long-run.
Right now the replay value lies in making better factories and exploring. And that's it. Satisfying, sure but boring for the very long long-run.