it took me 2 years to actually finish it. the game is obviously mechanically pretty amazing and impactful for its generation, you gotta give its flowers. but as a game it's very unforgiving and those kinds of games don't motivate me to play them at all. i just finished it because i felt like i had to. did i not enjoy it? well, yeah. once you beat the bosses you were getting fucked by, it feels satisfactory. that's usually about it though, apart from the big world-building and gameplay greatness. absence of story makes me not want to continue the game too.
the improvements over demon's souls here are massive; they fixed the soul/human form mechanic to something that doesn't suck, estus flask>>>>>>grass heals, the interconnected world, cutting world tendency entirely... shit's great. still has some major tedious bs though like capra demon, bed of chaos, etc., the boss runbacks aren't genuinely miserable like in DeS but they're still boring and too long imo.
This review contains spoilers
That moment when you take the elevator from Undead Parish to Firelink Shrine felt like coming back home after being gone for years. A strange warm feeling that can only be felt properly playing a videogame. Or in real life I guess but who cares about that. Truly opened my eyes as to what makes games special as a medium. Also uniquely suited to games is the satisfaction of overcoming what once seemed like imposible odds. Its not even a particularly hard boss but when I defeated the dragon in the sewers I knew, deep in my heart, that given enough effort I could defeat anything.
Is it strange that an apocalyptic dark fantasy setting feels me with such hope?
Certified indomitable human spirit moment.
Is it strange that an apocalyptic dark fantasy setting feels me with such hope?
Certified indomitable human spirit moment.
My first game in the souls series. Atmosphere is unmatched. The bosses are pretty good but nothing compared to 3. The map and areas are so meticulously designed the way it is just one massive jigsaw puzzle is insane. It also has the best side characters in Dark Souls. This game is amazing and if you want to get it to the games I would definitely say start with this one it eases you into the mechanics perfectly. 100% would recommend.
I struggle to find something that Dark Souls 1 is the best at.
Not gameplay, the character is locked in rolling 4 directions at a snail's pace. The bosses are for the most part extremely shallow and tedious, bar a few exceptions who would be average in a modern Souls game. The atmosphere, while nothing to scoff at, doesn't always keep the immersion up when you turn a corner and see 20 dinosaurs pasted in a line or 10 skeleton wheels rolling at you.
I feel like people sort of feel bad for Dark Souls and give it the consolation prize of "Best inter-connectivity...!". The falloff after Anor Londo is so noticeably bad that it should be studied.. oh wait it has. Look, I appreciate Dark Souls for being the catalyst for some of my favorite video games of all time, but the guy did not age that well. If another remaster/remake is to every be done, I hope that Fromsoftware actually tries to give their firstborn the quality that it deserves.
Not gameplay, the character is locked in rolling 4 directions at a snail's pace. The bosses are for the most part extremely shallow and tedious, bar a few exceptions who would be average in a modern Souls game. The atmosphere, while nothing to scoff at, doesn't always keep the immersion up when you turn a corner and see 20 dinosaurs pasted in a line or 10 skeleton wheels rolling at you.
I feel like people sort of feel bad for Dark Souls and give it the consolation prize of "Best inter-connectivity...!". The falloff after Anor Londo is so noticeably bad that it should be studied.. oh wait it has. Look, I appreciate Dark Souls for being the catalyst for some of my favorite video games of all time, but the guy did not age that well. If another remaster/remake is to every be done, I hope that Fromsoftware actually tries to give their firstborn the quality that it deserves.