Reviews from

in the past


No wonder it was the game of the year. This shit is just plain awesome.

The game radiates charm throughout. No matter if you want to just appreciate the story and the world within the game or if you want to just be a genocidal maniac like me, the game gives you surprising amount of freedom to make your own story.

Played it with my friends and the four of us just kept messing around all the time. We ended up killing almost everyone we encountered, slaughtering all the way to the Elder Brain. We killed so many people that the room before the final battle was completely empty lol.

We even brought that cursed corpse Victoria along with us and threw it right in the face of the Elder Brain. If that doesn't count as a challenge run I don't know what is.

Will play it again to achieve the good ending.

Actually obsessed with this game....until I reach act 3 and then I restart to play through act 1&2 again. Idk I never even get that far into the story.

A masterful achievement of story telling.

Maybe my new favorite game ever

10/10


Baldur's Gate 3 is definitely an achievement for Larian that will likely catapult them to new heights, but for as much as the game tries to tie itself to the legacy of Baldur's Gate and Baldur's Gate II, it doesn't have the spirit of those games. It's its own thing, closer, by all accounts, to Larian's well-regarded Divinity series than to the titans that have spawned numerous spiritual successors over the last 10 years or so in particular

In another world, where those two games weren't foundational to the gamer I am today, I might be able to look at this game with the fresh eyes I know so many others are seeing it with, but that's not the world I'm in. If you're looking specifically for a Baldur's Gate 3 because you loved the tone, writing, and gameplay of the originals, you probably won't find any of those here

If Larian truly meant to make a worthy successor to Baldur's Gate I and II, they would have done well to properly study what made those games, as well as their many spiritual successors, so great—instead, we have a game that has the surface trappings of Baldur's Gate, but none of its soul

If you don't have the history that I do with the original games, or you're a fan of Larian's other isometric offerings, you might find plenty to love here, and if so, I'd recommend checking out the many other positive reviews, because I do think there's a lot to celebrate here. I'm just not the one to celebrate it

Una obra de arte, nada mas que añadir.

nao entendo absolutamente NADA das mecanicas desse jogo mas algum dia ainda volto pra dar outra chance p ele

This review contains spoilers

Creo que este juego está increíblemente sobrevalorado. Es muy buen juego, eso es innegable, pero hay muchas cosas que se me quedan cortas. Siento que no soy el héroe de mi propia historia, sino un pa na arrastrado por el hilo de las circunstancias. Además, el lore que trata es muy grandilocuente y trata con energías muy superiores a las que un simple mortal debería aspirar. Qué es eso de que pueda cepillarme a un azotamentes de dos golpes?? si es top enemigos?? Me parece muy irreal en muchos sentidos, y la jugabilidad marea mucho. Sin embargo, los gráficos son geniales, la historia es entretenida y los personajes son muy carismáticos. El sistema de combate está divertidísimo, es una droga no puedo dejar de jugarlo. Me deja un sabor agridulce, y le he dado varias oportunidades y ninguna me ha convencido del todo. Sin embargo, la última que le estoy dando la estoy disfrutando bastante, así que se va a salvar. SIN EMBARGO, no le llega NI A LAS SUELAS al primer Baldurs Gate, aunque tenga tropecientos años. Es lo que hay.

acho que um dos melhores jogos que eu ja joguei na minha vida

O que faz esse jogo tão bom é a curiosidade de saber a consequência da sua próxima escolha.

One of the best games ive ever played. And also my first turn based RPG game. Story was awesome (Even i dont have any idea about DD world). Characters were so good. Cutscenes is so good to. But combat, combat is the best thing. It was really fun to play. Every fight was tough. You cannot play like oh these are basic enemies so itll be easy. Its not actually. Every fight is challange. And it was super good. One the best video games of all time. Must Play

I feel like the only person on earth who was not completely thrilled with this game. Which I guess is a shame, because good lord, does everyone else love it to death, so I feel like I'm missing something.

I really did try, though. I got 56 hours in before I couldn't do it anymore. For a good while, it was fun - maybe about 30 of those hours? And then it got completely and utterly overwhelming, to the point of stress. It was actively exhausting to play, I felt tired thinking about it and after putting it down.

The fact that effectively every single choice you make has a consequence is a marvel, certainly. It is extremely impressive, and I will never argue this. It is also utterly stressful. I suppose this is just the way my brain works being incompatible with the game, but every single choice I made having a web of consequences and relations to every single other choice I made gave me a headache. I didn't feel secure in any of the choices I was making or actions I was taking, because I had no way of knowing what they would affect down the line - at least not without doing extensive google/wiki searches, and sometimes not even then. (And stopping constantly to do this is utterly unfun to me.) I might think one choice would lead to [x] outcome, but I would be wrong, simple as or by misunderstanding the meaning - or I'd fail a die roll and get the opposite - or it'd have some other effect later that meant someone died or I lost my chance at a chunk of content - or, or, or.

And of course, the obvious solution to this is just to stop worrying, and choose what comes naturally without worrying about the consequences. But with a game as completely and utterly massive as this, that doesn't really feel like a choice I have?

Like, I really, really do not want to make a choice, and then discover 15 hours down the line that it had [y] dreadful consequence that could've been avoided if I'd just done something else and just have to live with that frustration. Because at that point, it is completely impossible to redo that choice or take a different course of action - because that was 15 hours ago. I simply do not have the time or energy to revisit this game over and over when it is so, so long - not to mention how because of the sheer size and length of content (plus the element of random chance), it is not easy (if even possible) to get through things quickly in order to do so.

It's not my actions having consequences that I dislike; it's not that I want to have the "perfect" playthrough and do everything right and in one go-- it's the fact that it feels impossible to fully comprehend what those consequences will be at any given point, or to do anything about them if they were unintended and undesired. I can't accomplish what I want to accomplish, because the road to get there feels convoluted and stressful. If I have [z] thing I want to do, then I have to be extremely particular about how I do so, and to not screw up my choices anywhere along the line, because if I do then the entire thing up to that point is screwed and I have to reload 5 hours back to try again. This is just not fun to me.

Am I playing the game wrong? I don't know, probably. Is this an issue with my personality and not the game? Probably, considering everybody else adores this and just does 10 different playthroughs instead of getting a migraine. Whatever it is, I found myself dreading opening the game back up more and more each time I played it, and eventually shelved it, because I play games to have fun.

Also, spoilers:

I also didn't feel much motivation to come back to it for similar reasons that a reviewer here had: as early as Act 1, I'm told it's literally impossible to get the worm out of our brains - which is the main progress motivator and the entire central plot. (At least as far as I got.) So then... what? Why am I bothering pursuing any of these quests I'm being told to try when I already know the outcome of all of them is going to be "Well, I guess that didn't work either, let's try the next thing!" It started to feel like, "I'm putting myself through all this stress for... what? Why am I even playing this anymore?"

I guess it doesn't help that of all the main cast, only Karlach really interested me - and Wyll, but, well, we all know how that goes. Because I think the answer to that question is supposed to be "for the characters," but I just did not care enough about them to justify this. I think the game had a lot less in it for me due to the fact I do not want to fuck Astarion. Oh well.

Is it flawed? Sure it is. The pathfinding was atrocious on release, I can't count how many times my characters and NPCs died by walking into clouds of daggers and pools of fire after combat had already ended. Act 3 also isn't quite as strong as the rest of the game, which you can really see with some quests, while Gale's, Karlach's and Wyll's personal quests don't really have a satisfactory conclusion.

All of this pales though in comparison to how incredible everything else is. This game is a colossal achievement, a fucking miracle. Quality and passion ooze out of it. There's so much to do, so much to replay, there's so much voice acting and not a single weak performance, Raphael is a loser piss-boy and an absolute delight whenever he appears on screen, THE CHARACTERS ARE ALL SO HOT DEAR LORD

and i still haven't done a dark urge run yet

greatest game i've ever played

It's a fine DND game, but I think I'm so burned out on 5e that I don't care for it much right now.

Baldurs con colegas build mega-arquero

Quality and Quantity, two silver sides of a coin united, making magnificent gold.

putting aside for now after 300+ hours on normal, only a toe into act II.

¿Qué es "Baldur's Gate 3"?
Para el ciego, es la luz. Para el hambriento, es el pan. Para el enfermo, es la cura. Para el solitario, es el compañero. Para el triste, es la alegría. Para el prisionero, es la libertad. Para el pobre, es el tesoro. Para el deudor, es el perdón.

One of the best games I've played in a long time. I can't stop making new playthroughts to experiment with different builds and stories. Glad Larian is finally in the spotlight the way they should have been for the Divinity games.


Esse jogo é a definição perfeita do que é um RPG, magnifico do início ao fim. Demorei 210h na primeira gameplay fazendo o máximo de coisas que consegui e ainda assim faltou coisas pra ser exploradas. Apenas incrível.

Got it because I was curious why it won GOTY. I am now nearly 500 hours in.

Can't even begin to explain how great this game is absolute masterpiece oh and shadowheart helps too XD