Reviews from

in the past


It's honestly crazy that a game that looks and feels THIS good had to be discontinued - and It's hard to find modern racing games that look better than driveclub even today! I will never forget the feeling of speeding through Norwegian highways at night - or feeling nervous as I start to lose control going over 300km/h on a Chilean downhill track. I mean, this game had some great track variety. I had some great memories with this game <3

Incluso a día de hoy es un juego que luce increíblemente bien para su época. Pese a no contar con una tasa de refresco de 60fps, Driveclub cuenta con unas físicas bastante buenas a caballo entre la simulación y el arcade, aunque más del lado de este último estilo. La inclusión de la meteorología dinámica fue un puntazo inigualable y poco más que añadir de este juegas que llevó a cabo un talentoso estudio lamentablemente difunto a día de hoy. Mereció todas y cada una de las horas que le dediqué a conseguir el platino :)

Could have been really good unfortunate for support being dropped.

Physics are good, track design is good, presentation is among the best I've ever seen- the game just has zero personality whatsoever. The career mode consists literally of a list of events that you do and that's just... it. The theming is lackluster, there's no context to any of it, a short car list, and barely any event variety. Even the UI looks low effort. The result is that the game is fun at first, but devolves very quickly into soulless busywork.

A very solid driving game with superb weather effects, that was ahead of its time visually. The in-car camera ticks a massive box for me. But I can't rate a game much higher than 3.5 when there is no story or pull. It's very much a pick-up-and-play when I fancy a quick race kind of game.